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layers: Add checks for all settings
VVL (Build/Tests) #9761: Commit d659d80 pushed by spencer-lunarg
December 17, 2024 07:37 In progress main
December 17, 2024 07:37 In progress
gpu: Remove unused LinkFunction
VVL (Build/Tests) #9760: Commit 3f33e96 pushed by spencer-lunarg
December 17, 2024 07:11 37m 55s main
December 17, 2024 07:11 37m 55s
gpu: Add atomics for BDA checks
VVL (Build/Tests) #9758: Pull request #9041 synchronize by spencer-lunarg
December 17, 2024 06:08 31m 57s spencer-lunarg:spencer-lunarg-atomic-bda
December 17, 2024 06:08 31m 57s
gpu: Add atomics for BDA checks
VVL (Build/Tests) #9757: Pull request #9041 opened by spencer-lunarg
December 17, 2024 03:16 31m 50s spencer-lunarg:spencer-lunarg-atomic-bda
December 17, 2024 03:16 31m 50s
tests: Enable missing descriptor buffer feature
VVL (Build/Tests) #9753: Commit 4c2f218 pushed by spencer-lunarg
December 17, 2024 01:26 35m 18s main
December 17, 2024 01:26 35m 18s
tests: Skip test if descriptor set alloc fails
VVL (Build/Tests) #9752: Commit 8eae803 pushed by spencer-lunarg
December 17, 2024 01:26 36m 27s main
December 17, 2024 01:26 36m 27s
gpuav: Handle case where indirect cmd stride is 0
VVL (Build/Tests) #9751: Commit bebbbba pushed by spencer-lunarg
December 17, 2024 00:18 39m 27s main
December 17, 2024 00:18 39m 27s
layers: Clear dynamic vertex input not set
VVL (Build/Tests) #9750: Commit ac59f25 pushed by spencer-lunarg
December 17, 2024 00:17 35m 45s main
December 17, 2024 00:17 35m 45s
tests: Disable message limit in tests
VVL (Build/Tests) #9747: Pull request #9036 synchronize by ziga-lunarg
December 16, 2024 20:56 34m 33s ziga-lunarg:ziga-tests-disable-message-limit
December 16, 2024 20:56 34m 33s
gpuav: Handle case where indirect cmd stride is 0
VVL (Build/Tests) #9745: Pull request #9035 synchronize by arno-lunarg
December 16, 2024 18:19 32m 56s arno-lunarg:arno-gpuav-fix-divide-by-0
December 16, 2024 18:19 32m 56s
gpuav: Handle case where indirect cmd stride is 0
VVL (Build/Tests) #9744: Pull request #9035 opened by arno-lunarg
December 16, 2024 15:31 1h 13m 7s arno-lunarg:arno-gpuav-fix-divide-by-0
December 16, 2024 15:31 1h 13m 7s
build: Update shader toolchain
VVL (Build/Tests) #9743: Pull request #9024 synchronize by spencer-lunarg
December 16, 2024 15:06 1h 31m 30s mikes-lunarg:update_shader_toolchain
December 16, 2024 15:06 1h 31m 30s
layers: Cleanup of error messages
VVL (Build/Tests) #9742: Commit c3c127e pushed by spencer-lunarg
December 16, 2024 15:03 1h 17m 4s main
December 16, 2024 15:03 1h 17m 4s
gpu: Fix BDA not checking if memory operand is Aligned
VVL (Build/Tests) #9741: Commit 00ad32d pushed by spencer-lunarg
December 16, 2024 15:03 1h 16m 5s main
December 16, 2024 15:03 1h 16m 5s
gpuav: Fix / 0 in draw mesh indirect validation
VVL (Build/Tests) #9740: Commit c71f5b9 pushed by arno-lunarg
December 16, 2024 15:02 1h 16m 43s main
December 16, 2024 15:02 1h 16m 43s
github_actions in /. - Update #933434846
Dependabot Updates #2: by dependabot bot
December 16, 2024 13:30 39s main
December 16, 2024 13:30 39s