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Support AndroidX #15
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Cordova have released Android 10.0.0, which requires AndroidX support. They cite the cordova-plugin-androidx-adapter as a way of migrating for projects still using the old support libs. |
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@RaddishIoW Let me know if you want me to help, I'm working extensively on MapLibre-gl these days but if you need me to look at something or help out let me know. The first one might not be needed in case cordova-android is defaulting to androidX, maybe, not sure... |
@RaddishIoW did you get around to doing this? |
Opening the android folder in android studio and clicking refactor migrate to androidX seems to do most of the heavy lifting. |
* Set theme jekyll-theme-hacker * Update Changelog * docs: move to github pages (#35) Fixes #32 * Update Changelog * Adds promises and subscription (#36) Resolves #16 * Add promises and subscription to js interface #16 - initial commit * #16 - fix subscriable interface * bump version, fix docs * fix incorrect link * Update Changelog * Support AndroidX #15 - main commit * Bump version, update readme. Co-authored-by: Adam Radestock <[email protected]> Co-authored-by: RaddishIoW <[email protected]> Co-authored-by: HarelM <[email protected]>
Hi @HarelM, sorry for the late reply - I've been snowed-under in other things for a few weeks, and just haven't had the bandwidth to even look at GitHub. This wasn't a major issue for me, as I was using a cordova plugin to convert to AndroidX on-the-fly... So I think we can close this issue now, yeah? |
This plugin didn't work for me, I'm not sure why, but it was a good incentive :-) |
Feature Request
Seems that most updated plugins support AndroidX.
As far as I understand this is a breaking change in terms of the plugin (meaning you either support the old way or the new way) so I would avoid this change in a minor release.
I'm still not sure what needs to be done in order to support this and what's the status of the other community plugins. If most modern plugins already support this then it should be a high priority for next major release, but if not then it can wait.
I currently don't use AndroidX in my project since I think not all the plugins support this, but I need to check...
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