Releasing updates to template and library (#69) #70
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Fixing dev (Fixing dev #43)
Implemented the rest of the events the StreamDeck App can send our plugin
Revert "Implement StreamDeck Events Received"
almost finished with mac script
finalized mac inner loop
Added vscode workspace stub to build upon (Added vscode workspace stub #41)
now it will compile (now it will compile #44)
started working on fixing the dotnet new experience for mac
fixed compilation
added debug capability, not quite there yet
register plugin tidy up
ignore platform specific files.
surround variables with {}
pull constants to top of script
notify user script is finished.
got the inner loop better
added win10 directory to bindir in powershell, re-added the win10 runtime indentifier in csproj (small fixes to get windows working again #55)
Readme (Readme #52)
Basic Usage defined in README
typo found.
Corrected capitalization of NuGet
Basic project stub setup for unit tests (Basic project stub setup for unit tests #46)
Added vscode workspace stub to build upon
Test project setup and intial test to check things work
Unit tests needed #15: Added code coverage support
Unit tests needed #15: Encapsulated overload of Initialize not called outside StreamDeckLib
Unit tests needed #15: Made BaseStreamDeckPlugin abstract to reduce test scenario count
Update README.md
Updated links on badges
Updated layout of the badges + click-through
Added Intellicode Model
Added tests badge
Choose default RID based on the build platform (Choose default RID based on the build platform #57)
Choose default RID based on the build platform
Only applied for "Debug" configuration. Release will/should require the target RID(s) to be specified.
Only include the
RuntimeSpecifiers
(plural) when building inRelease
configuration.Co-Authored-By: hugodahl [email protected]
Refactored to an Proxy interface to address Architectural re-think needed to remove tight coupling to un-managed resources such as the web socket #47 (Refactored to an Proxy interface to address #47 #58)
Add license file for the project (Add license file for the project #60)
Add license file (MIT)
The license is referenced in the .nuspec file for the template, but did not exist in the repository.
The source of the text is https://opensource.org/licenses/MIT, for which I've set the year of copyright only (not the holder).
Change the name of the copyright holder to Jeff for now
Add information and pre-requisite info (Issue What's a
dotnet
? #62) (Add information and pre-requisite info (Issue #62) #63)Add some information about pre-requisites for the template
Fix details and grammar
Added remaining Events Sent to ConfigurationManager (Added remaining Events Sent to ConfigurationManager #64)
Refactored to an Proxy interface to address Architectural re-think needed to remove tight coupling to un-managed resources such as the web socket #47
Added remaining EventsSent to ConfigurationManager
OS X Workflow Updates (OS X Workflow Updates #59)
updating editor config to use lf end of line for bash scripts
updated Register Plugin bash script to correctly deploy plugin
corrected the CodePathMac setting in the manifest.json to point at the executable
adding a pre run validation of the jq dependency
removed the use of jq using sed instead
Update LICENSE (Update LICENSE #65)
Update the contents and layout of the
LICENSE
file from the FritzAndFriends/StreamDeckEmulator repository for readability and consistency.Documentation/update template packaging contents (Documentation/update template packaging contents #66)
Update URL to repository and repository-based assets
Start of a 'What next' document after running the template
Add details about project files.
Specify function for the main code files.
Start image specification details. Plugin icon done.
Update README with sections outlines for additional icons
Finish first draft of 'What's next' for template consumer
Move images to separate image directory
Do for both SamplePlugin and Template to maintain symmetry.
Update manifest with new path to images
Minor changes and edits to README
Include a note about cross-platform paths