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Wire connector UI modifications #12072
Wire connector UI modifications #12072
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@QilongTang @saintentropy - would be good to test performance after this PR is merged as it's expected to help 🚀 |
@@ -289,6 +289,7 @@ public bool ConnectorAnchorViewModelExists | |||
{ | |||
connectorAnchorViewModelExists = value; | |||
RaisePropertyChanged(nameof(ConnectorAnchorViewModelExists)); | |||
RaisePropertyChanged(nameof(PreviewState)); |
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why do we raise a different property change here?
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@QilongTang Actually the RaisePropertyChanged
call is what indicates that the wire should transition to hover
mode. So it is needed. Open to suggestions on how to do it differently.
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Ah I missed this then, make sense
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one comment then LGTM
The regressions reported are all package manager related so should be unrelated. Merging. |
* Polyline + thick outline removed. * Removed 'ConnectorType` menu from view->connectors. * Updated connector styles. * New resources added/old ones removed. Minor UI updates to reflect mockups.
* Polyline + thick outline removed. * Removed 'ConnectorType` menu from view->connectors. * Updated connector styles. * New resources added/old ones removed. Minor UI updates to reflect mockups. * First commit. * Cleanup. On-the-fly ContextMenu working. * Applying ContextMenu styling. * Added (stole) ContextMenu styling. * Added resource strings to ContextMenu control. * Update AssemblySharedInfo.cs * Unused ref removal. * Cleanup. * Fixes. * First commit. * Cleanup. On-the-fly ContextMenu working. * Applying ContextMenu styling. * Added (stole) ContextMenu styling. * Added resource strings to ContextMenu control. * Update AssemblySharedInfo.cs * Cleanup. * Adding 10 to margin (#12076) * Update AnnotationModel.cs (#12086) * Crash Fix. Add visibility trigger to empty tooltip strings. (#12069) * Add visiblity trigger to empty tooltip strings * PR comment * Pr comments Co-authored-by: Craig Long <[email protected]> * DYN-3992: Upgrade LibG (#12060) * mark test as failure temporarily to fix build issues (#12090) * add pins to groups (#12070) * add pins to groups * Update ConnectorPinView.xaml.cs * Remove outdated logic (#12081) * Wire connector UI modifications (#12072) * Polyline + thick outline removed. * Removed 'ConnectorType` menu from view->connectors. * Updated connector styles. * New resources added/old ones removed. Minor UI updates to reflect mockups. * [DYN-4105] Make sure nodes gets added to parent group (#12084) * make sure nodes gets added to parent group * remove commented code Co-authored-by: Aaron (Qilong) <[email protected]> * Updates resource strings from Remove to Delete (#12088) * Improved ContextMenu behaviour. * PR fix. * Removed unnecessary refs. * Added unit tests for ConnectorContextMenu construction/disposal/commands. Co-authored-by: filipeotero <[email protected]> Co-authored-by: Sylvester Knudsen <[email protected]> Co-authored-by: Craig Long <[email protected]> Co-authored-by: Craig Long <[email protected]> Co-authored-by: Jorgen Dahl <[email protected]> Co-authored-by: aparajit-pratap <[email protected]> Co-authored-by: Aaron (Qilong) <[email protected]> Co-authored-by: Ollie Green <[email protected]>
Description
This PR updates the resources and styles related to connectors/connector pins. Minor UI changes are made to match the mock-ups & the expected UX.
*Styling of connector context menu is forthcoming.
Declarations
Check these if you believe they are true
*.resx
filesReviewers
@QilongTang
@saintentropy
FYIs
@SHKnudsen
@Amoursol