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Weird turn behaviour from row to row - enhancement ? #6629
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logfile with debugchannel 12 and 14 |
Did you try with Pathfinder activated ? |
No i didnt. |
I don't use that one much, I usually use pathfinder as it works quite well in most situations |
Here is another problem from row to row with activated Pathfinder. |
Was the course in your last video generated with version 20 or before? If yes, can you regenerate that course with the current version and see if it is still a problem? If not can you post that course XML here? |
I cant remember which version created that course, i can only see that i was using version 22 in that video. |
Yes 21 had a bug fixed which may be causing this. |
Yes, it is fixed, works nice now. |
For the record, in this last video there are two issues:
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when pathfinding on the headland, we use the waypoints of the first headland. The transition from headland 1 to headland 2 is also marked as 1st headland and causing this edge case issue. We now mark the transition from headland n-1 to headland n as n.
Point 2 in #6629 (comment) is fixed in the above push, point 1 remains as it is until we refactor the course storage/management. |
Take a look at video.
https://youtu.be/JMFqH3kPIo8
Is it normal that worker make such weird turns from row to row ? Most of the options are on default as you can see.
Would it be possible to make a bit better round turn from row to row like he does with other implements ?
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