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[BUG_SP] Helper stalls after finishing first row #283
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I thought it was a mod conflict but it is not. I disabled all mods except courseplay but this problem still exists. But this time the helper keeps going forward until it is blocked by a tree. Here are the screenshots and the log file. |
Could it be that you start the Giants Helper instead of CP Helper, try to go over the CP Menu to start the helper and test it |
thanks for the reply. For both tests I started the helper from the new mini hud so it should be the cp helper running. |
That is our pathfinder. It tries to find a path to turn. |
Or activate "turn on field". |
Generating a new course does not help. The helper cannot enter turning at the location where the bug occurs before. Here is the log |
- Field scanner tuning (may help with #292) - Always use AI markers for plow offset - Turn fix for #283 - Wait for implements lower after turn ( #277, #288, #251 ) - Pathfinder turn fix #188 - Course generator fix for #263 - Could fix #128 - Disabled Shovel/shield auto workwidth #261 - Should fix #275 - Fix for percentage parameters - Course generator settings added - Combine pocket fix #284
Should be fixed with 7.0.0.11 |
Steps to reproduce
The course is east-west direction. Helper stops doing anything after finishing the first row.
Actual behavior
Helper stalls after finishing first row. Log shows
C:/Users/*****/Documents/My Games/FarmingSimulator2022/mods/FS22_Courseplay/scripts/pathfinder/State3D.lua:224: bad argument #1 to 'ipairs' (table expected, got nil)
Expected behavior
Helper enters turning.
Screenshots
If applicable, add screenshots to help explain your problem.
These boxes flashed for a second and disappeared.
Courseplay version
Version used: 7.0.0.10
Log
Please attach a log with all debug channels active.
For help with the debug channels,
please check out the readme at the github front page.
log.txt
Map
Elm creek
Vehicles/ implements involved
Axion 960 TERRA TRAC(large tractor)
MEGA 1200L(Sprayer)
Relevant script mods
None
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