alternative fix: item spawning spells with no min/max damage #64989
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Summary
None
Purpose of change
Alternative to #64965, recreates the old behavior so it doesn't break existing json.
Describe the solution
Always spawn at least one item/item group, even with no damage defined.
Describe alternatives you've considered
Testing
Additional context
@casswedson probably of interest to you. I can't judge what the actually preferable solution would be since I don't know too much about spells.