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Magiclysm - Golems #35658
Magiclysm - Golems #35658
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They still need more work.
Still not done. Add broken golems and effect/spells later.
I didn't have a better idea where to add them.
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Just needs some minor work with the spells and some minor changes to the syntax of some of the json members. i have not yet tested them in game because of the spell issues.
Co-Authored-By: Curtis Merrill <[email protected]>
@@ -328,7 +328,101 @@ | |||
"harvest": "lemure", | |||
"anger_triggers": [ "PLAYER_CLOSE" ], | |||
"death_function": [ "NORMAL" ], | |||
"regenerates": 1, | |||
"flags": [ "SEES", "SMELLS", "HEARS", "STUMBLES", "PATH_AVOID_FIRE", "REVIVES" ] | |||
"flags": [ "SEES", "SMELLS", "HEARS", "STUMBLES", "PATH_AVOID_FIRE", "REGENERATES_1", "REVIVES" ] |
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this looks like a rebase error
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It happens.
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I finally noticed that "regenerates" flag doesn't exist anymore.
Summary
SUMMARY: Mods "Add golems to Magiclysm"
Purpose of change
Introduces three golems:
Clay Golem, Stone Golem and Iron Golem.
While these can't be constructed by player, they still can be dismantled for resources they were made of.
Additional context
Temporary spawn point for these is forest.