cpichard
released this
08 Nov 11:17
·
16 commits
to master
since this release
[7.3.5.0]
Feature
- usd#1738 - Support all camera Arnold attributes in Hydra
- usd#1965 - Write color manager attributes in the RenderSettings primitive
- usd#1974 - Delegate should only create default shaders when needed
- usd#1959 - Improve translation of normals and primvars in hydra
- usd#1946 - Support color space in materialx for hydra
- usd#1972 - Ensure subdivision is disabled when subdiv iterations is equal to 0 in Hydra
- usd#1982 - Fix subdivision when primvars are set in parent primitives
- usd#1979 - Support treatAsPoint in Hydra photometric lights
- usd#1987 - Author familyName and familyType in GeomSubsets written as USD
- usd#2000 - Write light filters through node graphs so they can be rendered in Hydra
- usd#1997 - Apply correct amount of transform keys when xformOp is set on parent prims
- usd#2003 - Choose render settings primitive through hydra scene loader
- usd#2019 - Support purpose in the hydra procedural
- usd#2010 - Support TreatAsPoint in spot lights
- usd#2017 - Set root transform and node id in the hydra procedural
- usd#2015 - Support hydra points with empty widths
- usd#2008 - Write spot and photometric lights as UsdLux schemas
- usd#2030 - Write background and atmosphere shaders under a node graph for hydra support
- usd#2031 - Write AOV shaders under a node graph for hydra support
- usd#2025 - Write imagers through node graphs for hydra support
- usd#2042 - Follow hydra normals skinning behavior in the procedural.
- usd#1174 - When the render errors or is aborted, husk will now exit with error code (houdini >= 20.5)
- usd#2057 - Add Ginstance support in hydra and fix a data race issue.
- usd#2055 - Support animated curves orientations in hydra
- usd#2053 - Visibility and sidedness attributes not supported in Arnold native hydra prims
- usd#2058 - Support UsdPlane primitives
- usd#2061 - Support arnold light groups in Hydra
- usd#2064 - Support instances of ArnoldProceduralCustom primitives
- usd#2067 - Do not author useless "normals" user data in meshes/curves through the procedural
- usd#1118 - Add profile/stats settings to the Render Settings
- usd#2080 - Author animated shader attributes in a way that they can render in hydra
- usd#2082 - Support arnold cameras in hydra
- usd#2084 - Imagers should be applied to all drivers
- usd#2086 - Compute FOV in the procedural and hydra in a similar manner
- usd#2047 - Shaders exports should be bound to a material
- usd#2109 - Expose hydra parameter in the procedural
- usd#2107 - Support procedural updates in hydra mode
- usd#2111 - Add support for transform_keys in xform primitives
Bug fixes
- usd#1961 - Random curves width in Hydra when radius primvars are authored
- usd#1977 - Aov shaders not set properly in hydra mode of the scene format
- usd#1984 - Cylinder lights not taking normalization into account through USD
- usd#1994 - Fixed hydra errors with varying topologies, and incorrect velocities in first renders.
- usd#1992 - Support hydra skinned positions with more than 3 keys
- usd#2027 - Fix faceVarying normals interpolation in the procedural when the mesh is left handed.
- usd#1837 - Fix motion blur of instanced skinned geometry with animated parent matrix
- usd#2037 - Improve instances and objects motion blur coherence.
- usd#2078 - Ensure the hydra render callback is always invoked
- usd#2094 - Support material interactive updates in the procedural
- usd#2092 - Fix interactive update issue when prims visibility is tweaked in the procedural
- usd#2102 - Remove hydra warning subdiv_iterations: use type BYTE, not INT
- usd#2105 - Ensure the Arnold scene isn't modified after a Hydra batch render started
- usd#2127 - Support deform_keys in curves
Build
- usd#1969 - Remove support for USD versions older than 21.05