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FOV computation difference between hydra and the procedural #2086

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cpichard opened this issue Sep 3, 2024 · 1 comment · Fixed by #2087
Closed

FOV computation difference between hydra and the procedural #2086

cpichard opened this issue Sep 3, 2024 · 1 comment · Fixed by #2087
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bug Something isn't working

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@cpichard
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cpichard commented Sep 3, 2024

Describe the bug
Some of the tests give very slight render difference between hydra and the procedural, this is due to the way the fov is computed. The test_1306 exhibits the issue and shows a small difference between the hydra deep exr render and its procedural counterpart.
We want to find a way to always get the same fov in hydra and the procedural.

@cpichard cpichard added the bug Something isn't working label Sep 3, 2024
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Issue synced internally to ARNOLD-15431

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