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Fix CI errors #37
Fix CI errors #37
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ahhh nooo what is wrong now? |
Looking into it! |
okay. I'm going to push this at least |
I couldn't find anything yet, but I do see the test failing locally too. All timers seem to be canceled and animations disposed. I couldn't find any delayed futures either. |
This does not fail locally for me. I noticed this is running on |
Oh interesting, yes we are using master. What should we change it to? You can change this directly here: |
Per #41, I'd say let's go with the |
Update: Even on |
Ok, I have a new theory. The smoke test fails because it's waiting for Flare assets (there's a long standing issue in which assets are not loading by default with the test runner, and I see that Flare is waiting for those assets without cancelling when disposed). Over at #39 I'm adding some more tests (mostly for show, tbh — I need tests for our I/O session) and I'm skipping the smoke test. If I have time this week, I can take a closer look at the smoke test and un-skip it. But I don't want us to wait on that. I also switched to Now it's green over at #39. |
The Uint16/Int32List error is a breaking change that was committed to the engine yesterday: We're also tracking it here: In the meantime I can take a look at the asset loading disposing properly. |
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