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[MDB IGNORE] [PRE-ALPHA] MiniStation #22568
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Config
Config files need to be changed on the host for this to work
Mapping
Will result in a change to a map.
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Aug 30, 2024
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Reviewed a shit tone with Biome, much better now |
AMyriad
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Round 3 of errors/suggestions, probably my last one as I think we're almost ready to go!
- CE desk/racks are lacking fax machine, decryption key, paperwork, etc
- Not sure if 2nd server is reachable with the AI subcontroller in front of it? Could do something like this instead
- No camera coverage in second AI core
- No mailsorting going to chapel
- No warden jacob :(
- No kitchen animal :(
- No safety possum? :(
- Recommend replacing/removing fire alarm in armory with weapon rechargers, so they aren't behind windoors
- Camera in vault needs to be motion sensitive
- AI chamber needs cameras around its exterior
- Suggest an intercoms pass around the station, almost each department room should have one, and main halls could use a couple more
- Same as above but for fire extinguisher cabinets, notable examples are engineering, atmospherics, cargo for instance
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She looks good
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Document the changes in your pull request
Adds a new 30 player multiz map set attached to a small asteroid.
Prebase players might notice that this is nearly a 1:1 direct copy of MiniStation from prebase with an additional z-level, asteroid, and expanded departments.
This is nowhere near finished, and is going up now for some light testing on the server and beginning of feedback.
Chapel Bottom:
Xenobio:
Armory + Execution Chamber
HOP, Captain, and HOS room:
Bar + Kitchen:
Virology:
closes #22576
Why is this good for the game?
Maps scaled better for lowpop = good when we're in our lowpop era
Wiki Documentation
Entire new map
Changelog
🆑
rscadd: Adds MiniStation, a lowpop station!
/:cl: