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#7991) * [msbuild] Provide the correct value for the operating system for tvOS and watchOS to a few tasks. Fixes #6200. (#7226) The problem with #6200 was that we'd pass -mios-version-min=x.y to the metal tool even for tvOS apps. This fixes it so that now pass -mtvos-version-min. Fixes #6200. * [msbuild] Add support for Metal in the simulator. Fixes #7392. (#7983)
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MyMetalGame", "MyMetalGame.csproj", "{4598E620-3F15-4F66-B01A-B7F9E45CE659}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|iPhoneSimulator = Debug|iPhoneSimulator | ||
Release|iPhoneSimulator = Release|iPhoneSimulator | ||
Debug|iPhone = Debug|iPhone | ||
Release|iPhone = Release|iPhone | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{4598E620-3F15-4F66-B01A-B7F9E45CE659}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator | ||
{4598E620-3F15-4F66-B01A-B7F9E45CE659}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator | ||
{4598E620-3F15-4F66-B01A-B7F9E45CE659}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator | ||
{4598E620-3F15-4F66-B01A-B7F9E45CE659}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator | ||
{4598E620-3F15-4F66-B01A-B7F9E45CE659}.Debug|iPhone.ActiveCfg = Debug|iPhone | ||
{4598E620-3F15-4F66-B01A-B7F9E45CE659}.Debug|iPhone.Build.0 = Debug|iPhone | ||
{4598E620-3F15-4F66-B01A-B7F9E45CE659}.Release|iPhone.ActiveCfg = Release|iPhone | ||
{4598E620-3F15-4F66-B01A-B7F9E45CE659}.Release|iPhone.Build.0 = Release|iPhone | ||
EndGlobalSection | ||
EndGlobal |
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using Foundation; | ||
using UIKit; | ||
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namespace MyTVMetalGame { | ||
// The UIApplicationDelegate for the application. This class is responsible for launching the | ||
// User Interface of the application, as well as listening (and optionally responding) to application events from iOS. | ||
[Register ("AppDelegate")] | ||
public class AppDelegate : UIApplicationDelegate { | ||
// class-level declarations | ||
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public override UIWindow Window { | ||
get; | ||
set; | ||
} | ||
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public override bool FinishedLaunching (UIApplication application, NSDictionary launchOptions) | ||
{ | ||
// Override point for customization after application launch. | ||
// If not required for your application you can safely delete this method | ||
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return true; | ||
} | ||
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public override void OnResignActivation (UIApplication application) | ||
{ | ||
// Invoked when the application is about to move from active to inactive state. | ||
// This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) | ||
// or when the user quits the application and it begins the transition to the background state. | ||
// Games should use this method to pause the game. | ||
} | ||
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public override void DidEnterBackground (UIApplication application) | ||
{ | ||
// Use this method to release shared resources, save user data, invalidate timers and store the application state. | ||
// If your application supports background exection this method is called instead of WillTerminate when the user quits. | ||
} | ||
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public override void WillEnterForeground (UIApplication application) | ||
{ | ||
// Called as part of the transiton from background to active state. | ||
// Here you can undo many of the changes made on entering the background. | ||
} | ||
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public override void OnActivated (UIApplication application) | ||
{ | ||
// Restart any tasks that were paused (or not yet started) while the application was inactive. | ||
// If the application was previously in the background, optionally refresh the user interface. | ||
} | ||
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public override void WillTerminate (UIApplication application) | ||
{ | ||
// Called when the application is about to terminate. Save data, if needed. See also DidEnterBackground. | ||
} | ||
} | ||
} | ||
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...andassets/App Icon - Large.imagestack/Back.imagestacklayer/Content.imageset/Contents.json
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{ | ||
"images": [ | ||
{ | ||
"idiom": "universal" | ||
}, | ||
{ | ||
"scale": "1x", | ||
"idiom": "universal" | ||
}, | ||
{ | ||
"scale": "2x", | ||
"idiom": "universal" | ||
}, | ||
{ | ||
"scale": "3x", | ||
"idiom": "universal" | ||
}, | ||
{ | ||
"idiom": "iphone" | ||
}, | ||
{ | ||
"scale": "1x", | ||
"idiom": "iphone" | ||
}, | ||
{ | ||
"scale": "2x", | ||
"idiom": "iphone" | ||
}, | ||
{ | ||
"subtype": "retina4", | ||
"scale": "2x", | ||
"idiom": "iphone" | ||
}, | ||
{ | ||
"scale": "3x", | ||
"idiom": "iphone" | ||
}, | ||
{ | ||
"idiom": "ipad" | ||
}, | ||
{ | ||
"scale": "1x", | ||
"idiom": "ipad" | ||
}, | ||
{ | ||
"scale": "2x", | ||
"idiom": "ipad" | ||
} | ||
], | ||
"info": { | ||
"version": 1, | ||
"author": "xcode" | ||
} | ||
} |
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...op Shelf Image.brandassets/App Icon - Large.imagestack/Back.imagestacklayer/Contents.json
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{ | ||
"info" : { | ||
"version" : 1, | ||
"author" : "xcode" | ||
} | ||
} |
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✅ Jenkins job (on internal Jenkins) succeeded
✅ Build succeeded
✅ Packages:
✅ API Diff (from stable)
✅ API Diff (from PR only) (no change)
✅ Generator Diff (no change)
✅ Test run succeeded
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🔥 Device tests completed (Failed) on TvOS-Beta on Azure DevOps(TvOS-Beta): Html Report 🔥
Test results
127 tests failed, 0 tests passed.
Failed tests
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❌ Status for 'xamarin-macios - sample testing (build)': failure.