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Do not modify Error or Date objects when logging. Fixes #610 #703

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harriha
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@harriha harriha commented Sep 1, 2015

Hi,

Ended up taking a stab on this issue, but not 100% sure if this is the best way to do it (and is this all) since I'm not that familiar with this lib - review welcome, luckily there's not much changes.

My concerns/notes:

  • I'm on Windows, where a bunch of tests fails locally, but I'm sure travis will tell if things are ok or not
  • Are there perf concerns here in some envs since now creating new Error/Date objects - probably not a real issue
  • Are tests in logical places and as good as they can be (not familiar with vows previously either)

The fact that these types of objects were returned as-is from clone() in the first place puzzles me a bit, wonder if there was something non-obvious behind that approach.

In case there's something to fix, please let me know.

@harriha harriha changed the title Do not modify Error objects when logging. Fixes #610 Do not modify Error or Date objects when logging. Fixes #610 Sep 30, 2015
@indexzero
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Thank you for your contribution. The inner working of clone is going to change significantly in [email protected], but this may land in the 2.x branch.

if (obj instanceof Error) {
return obj;
// With potential custom Error objects, this might not be exactly correct,
// but probably close-enough for purposes of this lib.
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No, this is not going to cut it for winston, sorry. Do this:

copy = new Error(obj.message);
Object.getOwnPropertyNames(obj).forEach(function (key) {
  copy[key] = obj[key];
}); 

return copy;

@indexzero
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@harriha had some cycles (no pun intended) to review the Error clone approach in detail. If you can use Object.getOwnPropertyNames then I think this is good to merge.

This is the last PR I'd like to land before releasing [email protected] so it will land in the [email protected] tree.

@indexzero
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Cherry-picked this and made the change myself. Thank you for your contribution!

@harriha
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harriha commented Oct 29, 2015

Hey, great to see this moving forward, thanks! And sorry for that one gotcha, didn't manage to react before you got it done, thanks for pushing this forward - and looking forward for the 2.x release!

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