Update ccpp-macos-arm.yml #2
Workflow file for this run
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name: Mac-arm Build | |
on: | |
push: | |
branches: | |
- main | |
- feature/* | |
- bugfix/* | |
- develop | |
- bugfix/* | |
pull_request: | |
branches: [ develop ] | |
jobs: | |
build: | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v2 | |
- name: update submodules | |
run: git submodule update --init --recursive --remote | |
- name: configure python venv | |
run: python -m venv myEnv | |
working-directory: rendertests | |
- name: install render test requirements | |
run: source myEnv/bin/activate && pip3 install -r requirements.txt | |
working-directory: rendertests | |
- name: install boost | |
run: brew install boost | |
- name: configure | |
run: cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES="arm" .. | |
env: | |
WM_DOWNLOAD_EXTERNALS: 0 # for some reason the boost build fails here: seems not to find the right toolset (for the first run, the second try succeeds) | |
working-directory: build | |
- name: build | |
run: cmake --build . | |
working-directory: build | |
- name: test | |
run: ./rehearse | |
working-directory: build | |
- name: run rendertests | |
run: source myEnv/bin/activate && python3 runtests.py | |
continue-on-error: true | |
working-directory: rendertests | |
- name: pack | |
run: cmake --build . --config Release --target package | |
working-directory: build | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: werckmeister-mac-${{ github.sha }} | |
path: | | |
build/werckmeister-*-Darwin.pkg | |
rendertests/*.mid |