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Indeed a bug. Not sure if this happens in more places. A solution would be to make all the events to fire their code within a setTimeout(function(){ XXX }, 0).
Lets suppose that I have user agent with option register=false
In my understand, if connected event is fired, I am able register, for example:
But unfortunately it is crashing inside following method ( this.registrator is NULL):
It crashes because not all internal variables are initialized. I have to do something like following code to make it work:
My suggestion is to change internal implementation to allow us to register after connected without use timeout hacks...
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