Ultimate Deathmatch v1.9
Fixes
- Fix config strings
- Fix and improve weapon silencing
- Fix checking the distance between alive player locations and a potential spawn point
- Fix time penalty string for exceeding team changes
- Fix setting the client value for
lastinv
depending on the player'srandom_mode
state: pressing the corresponding key, e.g.Q
, now works as expected
Changes
- Use a much more convenient method for menu callbacks
- Block hostage positioning console messages
- Use a different thread to move the player to their next spawn location