Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feature request - set thread width for first layer independently #385

Closed
whosawhatsis opened this issue May 24, 2012 · 4 comments
Closed
Labels
Done This issue is implemented and considered complete.

Comments

@whosawhatsis
Copy link

Slic3r already allows the first layer to be sliced with a different layer height, which is awesome, but it would be really nice to also be able to slice it with a different thread width. This would make it possible to make thick, wide tracks (which should not be limited by nozzle diameter) that would look (and stick) like the base layers of the rafts generated by skeinforge (though they would not need to be removed, because they are within the dimensions of the object. For more info, see the discussion here: https://plus.google.com/u/0/104012815742569035024/posts/diP2tHsnYgk

@thantik
Copy link

thantik commented May 24, 2012

This would make my life so much easier. As it is currently, it looks like I'm going to have to slice my object with one set of parameters, slice it with my real parameters, and then grab the first two layers of gcode and merge them.

@OhmEye
Copy link

OhmEye commented May 28, 2012

I like this idea. I print on bare glass and this might considerably increase first layer success.

@alranel
Copy link
Member

alranel commented May 29, 2012

Linking this feature request to #302

@alranel
Copy link
Member

alranel commented Jun 6, 2012

Done!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Done This issue is implemented and considered complete.
Projects
None yet
Development

No branches or pull requests

4 participants