Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

UI hang when scaling or deleting 1 of many parts? #3606

Closed
ioquatix opened this issue Dec 7, 2016 · 6 comments
Closed

UI hang when scaling or deleting 1 of many parts? #3606

ioquatix opened this issue Dec 7, 2016 · 6 comments

Comments

@ioquatix
Copy link

ioquatix commented Dec 7, 2016

Version

1.3.0-dev from 4 days ago

Operating system type + version

Arch linux

Behavior

Download this model.
http://www.thingiverse.com/thing:1557428

Add Body.stl, Wheels.stl and Rims.stl

Try to resize Body part. UI will hang.

@ioquatix
Copy link
Author

ioquatix commented Dec 7, 2016

Just adding Body.stl and scaling to 30% gives the following

Illegal division by zero at /usr/share/perl5/vendor_perl/Slic3r/GUI/3DScene.pm line 379.
Perl exited with active threads:
	1 running and unjoined
	0 finished and unjoined
	0 running and detached

@lordofhyphens
Copy link
Member

Turn off background processing. Also, see #3589 and #3591 (merge the changes from the PR to get a workaround for the divide-by-zero).

@ioquatix
Copy link
Author

ioquatix commented Dec 7, 2016

Awesome. So should we close this issue?

@lordofhyphens
Copy link
Member

Also probably related to #3499. It can be closed, just as soon as I find something else to reference (as there's two issues here, both of which are duplicates of something else).

@lordofhyphens
Copy link
Member

Going to close, the former is related to Perl threads (which will go away once we replace the GUI) interacting badly with libslic3r, latter has a workaround (and has been reported elsewhere).

@ioquatix
Copy link
Author

ioquatix commented Dec 9, 2016

Great, thanks :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants