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"complete individual objects" freezes slic3r #3499

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Tinchus2009 opened this issue Sep 8, 2016 · 7 comments
Closed

"complete individual objects" freezes slic3r #3499

Tinchus2009 opened this issue Sep 8, 2016 · 7 comments

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@Tinchus2009
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Version

1.3 DEV (latest) but git describe --tag gives me this: 1.2.9-364-g3700950, is this ok?

Use About->About Slic3r for release versions

For -dev versions, use git describe --tag or get the hash value for the version you downloaded or git rev-parse HEAD

Operating system type + version

Win 10 64b

Behavior

  • Describe the problem

It happens a lot of time to me, not only with the 2 object I uploaded as example. When I try to use this option, slic3r freezes. My guess is that is not handling the situation of not being able to print those object in secuence, and instead of showing a warning, it freezes.

  • Steps needed to reproduce the problem
    I load activation_plate.stl and place it on the back of the ronting plate, then I load base.stl and right there slic3r freezes.
    • If this is a command-line slicing issue, include the options used
  • Expected Results
  • Actual Results
    • Screenshots from Slic3r preview are preferred

Is this a new feature request?
No
Documents.zip

STL/Config (.ZIP) where problem occurs

Upload a zipped copy of an STL and your config (File -> Export Config)

@lordofhyphens
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Can you disable background slicing and see if it still freezes for you?

@Tinchus2009
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Yes!!!! Disableing background slicing produces no freezing. So the
solution would be disable background slicing.

Works for me :)

El 20/09/2016 a las 10:31 a.m., Joseph Lenox escribió:

Can you disable background slicing and see if it still freezes for you?


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@Tinchus2009
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This leads me to a question I coudnt find in documentation: If I disable
background slicing, once Im ready to slice, is there any way to see the
simlation as always or I need to export the gcode in order to see the
sliced simulation?

El 20/09/2016 a las 10:31 a.m., Joseph Lenox escribió:

Can you disable background slicing and see if it still freezes for you?


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@lordofhyphens
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lordofhyphens commented Sep 20, 2016 via email

@lordofhyphens
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The root cause probably has something to do with starting/stopping the worker threads on plating change. Still something that probably needs to be fixed though.

I haven't tried to reproduce your issue locally yet (no time -.-), but I knew that there's all sorts of scheduling 'fun' around the background processing.

Personally, I think that background processing should default to OFF with my PR in place.

@bubnikv
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bubnikv commented Sep 23, 2016

From my point of view (limited development resources), I would fix the
thread starting / stopping once I have all the Slic3r computing core
switched to C++, then I would get rid of the perl threads.

On Tue, Sep 20, 2016 at 7:10 PM, Joseph Lenox [email protected]
wrote:

The root cause probably has something to do with starting/stopping the
worker threads on plating change. Still something that probably needs to be
fixed though.

I haven't tried to reproduce your issue locally yet (no time -.-), but I
knew that there's all sorts of scheduling 'fun' around the background
processing.

Personally, I think that background processing should default to OFF with
my PR in place.


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the thread
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@alranel
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alranel commented Mar 17, 2017

Background processing is now disabled by default. I'm closing this one as we are aware of some instability with it, and the porting work is ongoing.

@alranel alranel closed this as completed Mar 17, 2017
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