Monster Hunt v609
github-actions
released this
02 Apr 06:37
·
7 commits
to master
since this release
- Properly support
bEnabled
onMonsterWaypoint
, to allow for more complex AI navigation orchestration- waypoint can now be disabled at start, and then triggered to enable (default is enabled)
- Adjust bot behaviour to try to clear monsters in an area before proceeding to next waypoint
- Localisation templates and Spanish Localisation (thanks Neon_Knight)
- Update build scripts/templates to support localised template variables
- Optimise
MonsterWaypoint
startup, only doAllActors
traversal if/when touched and only if events configured - Add icons on the scoreboard:
- a skull for players with no remaining lives
- a star "award" at the end for players with no deaths for the whole round
- Re-worked and improved MH-Revenge][ map, included as MH-Revenge][-SE
- Add option to hide objectives on HUD. Can be Set in
User.ini
:- under
[MonsterHunt.MonsterHUD]
section, setbHideObjectives=true
(default is false)
- under