The v1.6.0 release updates the code base to work with the latest Maya versions and Python 3.
Other Updates
- MultiplyVectorByMatrix treats a vector in R3 as a point in homogeneous coordinates
- RotateVectorByQuaternion/Rotation/Matrix nodes were added
The v1.6.0 release updates the code base to work with the latest Maya versions and Python 3.
Other Updates