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…#15103) Co-authored-by: Ryan <[email protected]>
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# BM60HSRGB_Poker 60% Mechanical Keyboard RGB PCB | ||
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A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic. | ||
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* Keyboard Maintainer: [ipetepete](https://github.com/ipetepete) | ||
* Hardware Supported: BM60HSRGB_Poker/rev1 | ||
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c) | ||
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Make example for this keyboard (after setting up your build environment): | ||
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make kprepublic/bm60hsrgb_poker/rev1:default | ||
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
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/* Copyright 2021 bdtc123 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#pragma once | ||
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#include "config_common.h" | ||
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/* USB Device descriptor parameter */ | ||
#define VENDOR_ID 0x4B50 | ||
#define PRODUCT_ID 0x1122 | ||
#define DEVICE_VER 0x0002 | ||
#define MANUFACTURER KP Republic | ||
#define PRODUCT BM60V2_poker | ||
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/* key matrix size */ | ||
#define MATRIX_ROWS 5 | ||
#define MATRIX_COLS 14 | ||
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/* | ||
* Keyboard Matrix Assignments | ||
* | ||
* Change this to how you wired your keyboard | ||
* COLS: AVR pins used for columns, left to right | ||
* ROWS: AVR pins used for rows, top to bottom | ||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | ||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | ||
* | ||
*/ | ||
#define MATRIX_ROW_PINS { E6, D2, D3, D5, F6 } | ||
#define MATRIX_COL_PINS { B2, B3, B7, B0, B1, F7, D4, D6, D7, B4, B5, B6, C6, C7 } | ||
#define UNUSED_PINS | ||
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/* COL2ROW, ROW2COL*/ | ||
#define DIODE_DIRECTION ROW2COL | ||
#define USB_POLLING_INTERVAL_MS 1 | ||
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
#define DEBOUNCE 5 | ||
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/* disable these deprecated features by default */ | ||
#define NO_ACTION_MACRO | ||
#define NO_ACTION_FUNCTION | ||
//rgb light setting | ||
#define RGBLIGHT_LIMIT_VAL 150 | ||
#define RGBLED_NUM 6 | ||
#define RGB_DI_PIN F0 | ||
#define RGBLIGHT_EFFECT_BREATHING | ||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||
#define RGBLIGHT_EFFECT_SNAKE | ||
#define RGBLIGHT_EFFECT_KNIGHT | ||
#define RGBLIGHT_EFFECT_CHRISTMAS | ||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||
#define RGBLIGHT_EFFECT_RGB_TEST | ||
#define RGBLIGHT_EFFECT_ALTERNATING | ||
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_MOOD | ||
#define RGBLIGHT_HUE_STEP 8 | ||
#define RGBLIGHT_SAT_STEP 8 | ||
#define RGBLIGHT_VAL_STEP 8 | ||
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects | ||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended | ||
# define RGB_MATRIX_KEYPRESSES | ||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS | ||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | ||
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | ||
#define ENABLE_RGB_MATRIX_BREATHING | ||
#define ENABLE_RGB_MATRIX_BAND_SAT | ||
#define ENABLE_RGB_MATRIX_BAND_VAL | ||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | ||
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | ||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | ||
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | ||
#define ENABLE_RGB_MATRIX_CYCLE_ALL | ||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | ||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | ||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | ||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | ||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | ||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | ||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | ||
#define ENABLE_RGB_MATRIX_DUAL_BEACON | ||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON | ||
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | ||
#define ENABLE_RGB_MATRIX_RAINDROPS | ||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | ||
#define ENABLE_RGB_MATRIX_HUE_BREATHING | ||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM | ||
#define ENABLE_RGB_MATRIX_HUE_WAVE | ||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL | ||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN | ||
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP | ||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN | ||
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | ||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | ||
#define ENABLE_RGB_MATRIX_SPLASH | ||
#define ENABLE_RGB_MATRIX_MULTISPLASH | ||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH | ||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | ||
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 | ||
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// Note: The RGB LED driver configuration is not inside #ifdef blocks, so that | ||
// the driver code would still compile even without RGBLIGHT_ENABLE and | ||
// RGB_MATRIX_ENABLE (usually this is not required, but with the custom | ||
// IS31FL3733+WS2812 driver setup used by this board the LED controller drivers | ||
// are compiled unconditionally). | ||
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// Configure the IS31FL3733 driver for per-key RGB LEDs | ||
#define DRIVER_COUNT 1 | ||
#define DRIVER_ADDR_1 0b1010000 | ||
#define DRIVER_1_LED_TOTAL 61 | ||
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#define ISSI_LED_TOTAL DRIVER_1_LED_TOTAL | ||
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// Underglow LEDs are WS2812, but someone might want to use RGBLIGHT for them; | ||
// don't use those LEDs in RGB Matrix in that case. | ||
#ifdef RGBLIGHT_ENABLE | ||
# define WS2812_LED_TOTAL 0 | ||
#else | ||
# define WS2812_LED_TOTAL RGBLED_NUM | ||
#endif | ||
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#define DRIVER_LED_TOTAL (ISSI_LED_TOTAL + WS2812_LED_TOTAL) | ||
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#ifdef RGB_MATRIX_ENABLE | ||
# define RGB_MATRIX_KEYPRESSES | ||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS | ||
#endif |
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{ | ||
"keyboard_name": "bm60v2_poker", | ||
"url": "", | ||
"maintainer": "qmk", | ||
"layouts": { | ||
"LAYOUT": { | ||
"layout": [ | ||
{"x":0, "y":0}, | ||
{"x":1, "y":0}, | ||
{"x":2, "y":0}, | ||
{"x":3, "y":0}, | ||
{"x":4, "y":0}, | ||
{"x":5, "y":0}, | ||
{"x":6, "y":0}, | ||
{"x":7, "y":0}, | ||
{"x":8, "y":0}, | ||
{"x":9, "y":0}, | ||
{"x":10, "y":0}, | ||
{"x":11, "y":0}, | ||
{"x":12, "y":0}, | ||
{"x":13, "y":0, "w":2}, | ||
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{"x":0, "y":1, "w":1.5}, | ||
{"x":1.5, "y":1}, | ||
{"x":2.5, "y":1}, | ||
{"x":3.5, "y":1}, | ||
{"x":4.5, "y":1}, | ||
{"x":5.5, "y":1}, | ||
{"x":6.5, "y":1}, | ||
{"x":7.5, "y":1}, | ||
{"x":8.5, "y":1}, | ||
{"x":9.5, "y":1}, | ||
{"x":10.5, "y":1}, | ||
{"x":11.5, "y":1}, | ||
{"x":12.5, "y":1}, | ||
{"x":13.5, "y":1, "w":1.5}, | ||
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{"x":0, "y":2, "w":1.75}, | ||
{"x":1.75, "y":2}, | ||
{"x":2.75, "y":2}, | ||
{"x":3.75, "y":2}, | ||
{"x":4.75, "y":2}, | ||
{"x":5.75, "y":2}, | ||
{"x":6.75, "y":2}, | ||
{"x":7.75, "y":2}, | ||
{"x":8.75, "y":2}, | ||
{"x":9.75, "y":2}, | ||
{"x":10.75, "y":2}, | ||
{"x":11.75, "y":2}, | ||
{"x":12.75, "y":2, "w":2.25}, | ||
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{"x":0, "y":3, "w":2.25}, | ||
{"x":2.25, "y":3}, | ||
{"x":3.25, "y":3}, | ||
{"x":4.25, "y":3}, | ||
{"x":5.25, "y":3}, | ||
{"x":6.25, "y":3}, | ||
{"x":7.25, "y":3}, | ||
{"x":8.25, "y":3}, | ||
{"x":9.25, "y":3}, | ||
{"x":10.25, "y":3}, | ||
{"x":11.25, "y":3}, | ||
{"x":14, "y":3,"w":2.75}, | ||
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{"x":0, "y":4, "w":1.25}, | ||
{"x":1.25, "y":4, "w":1.25}, | ||
{"x":2.5, "y":4, "w":1.25}, | ||
{"x":3.75, "y":4, "w":6.25}, | ||
{"x":10, "y":4,"w":1.25}, | ||
{"x":11.25, "y":4,"w":1.25}, | ||
{"x":12.5, "y":4,"w":1.25}, | ||
{"x":13.75, "y":4,"w":1.25} | ||
] | ||
} | ||
} | ||
} |
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35
keyboards/kprepublic/bm60hsrgb_poker/rev2/keymaps/default/keymap.c
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/* Copyright 2021 bdtc123 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include QMK_KEYBOARD_H | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[0] = LAYOUT_60_ansi( | ||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, | ||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, | ||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, | ||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL | ||
), | ||
[1] = LAYOUT_60_ansi( | ||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, | ||
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______ | ||
), | ||
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}; |
49 changes: 49 additions & 0 deletions
49
keyboards/kprepublic/bm60hsrgb_poker/rev2/keymaps/via/keymap.c
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/* Copyright 2021 bdtc123 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include QMK_KEYBOARD_H | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[0] = LAYOUT_60_ansi( | ||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, | ||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, | ||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, | ||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL | ||
), | ||
[1] = LAYOUT_60_ansi( | ||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, | ||
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______ | ||
), | ||
[2] = LAYOUT_60_ansi( | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______ | ||
), | ||
[3] = LAYOUT_60_ansi( | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______ | ||
), | ||
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}; |
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2
keyboards/kprepublic/bm60hsrgb_poker/rev2/keymaps/via/rules.mk
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VIA_ENABLE = yes | ||
LTO_ENABLE = yes |
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# BM60 Poker 60% Mechanical Keyboard RGB PCB | ||
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A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic. | ||
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* Keyboard Maintainer: [bdtc123](https://github.com/bdtc123) | ||
* Hardware Supported: BM60HSRGB_Poker/rev2 | ||
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c) | ||
|
||
Make example for this keyboard (after setting up your build environment): | ||
|
||
make kprepublic/bm60hsrgb_poker/rev2:default | ||
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||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
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