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[Keyboard] Add bm60hsrgb_poker/rev2, a continuation of qmk#15001 (qmk…
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…#15103)

Co-authored-by: Ryan <[email protected]>
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2 people authored and ryphon committed Jan 12, 2022
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9 changes: 6 additions & 3 deletions keyboards/kprepublic/bm60hsrgb_poker/readme.md
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A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic.

* Keyboard Maintainer: [ipetepete](https://github.com/ipetepete)
* Hardware Supported: BM60HSRGB_Poker
* Hardware Supported: BM60HSRGB_Poker/rev2
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c)

Make example for this keyboard (after setting up your build environment):

make kprepublic/bm60hsrgb_poker/rev1:default
for rev1: make kprepublic/bm60hsrgb_poker/rev1:default
for rev2: make kprepublic/bm60hsrgb_poker/rev2:default

To determine your board revision, check the PCB. For boards with bm60v2_poker printed on the PCB, use rev2. Otherwise, use rev1

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

13 changes: 13 additions & 0 deletions keyboards/kprepublic/bm60hsrgb_poker/rev1/readme.md
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# BM60HSRGB_Poker 60% Mechanical Keyboard RGB PCB

A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic.

* Keyboard Maintainer: [ipetepete](https://github.com/ipetepete)
* Hardware Supported: BM60HSRGB_Poker/rev1
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c)

Make example for this keyboard (after setting up your build environment):

make kprepublic/bm60hsrgb_poker/rev1:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
153 changes: 153 additions & 0 deletions keyboards/kprepublic/bm60hsrgb_poker/rev2/config.h
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/* Copyright 2021 bdtc123
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0x4B50
#define PRODUCT_ID 0x1122
#define DEVICE_VER 0x0002
#define MANUFACTURER KP Republic
#define PRODUCT BM60V2_poker

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14

/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6, D2, D3, D5, F6 }
#define MATRIX_COL_PINS { B2, B3, B7, B0, B1, F7, D4, D6, D7, B4, B5, B6, C6, C7 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
#define USB_POLLING_INTERVAL_MS 1

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
//rgb light setting
#define RGBLIGHT_LIMIT_VAL 150
#define RGBLED_NUM 6
#define RGB_DI_PIN F0
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_MOOD
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN

#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN

#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH

#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180





// Note: The RGB LED driver configuration is not inside #ifdef blocks, so that
// the driver code would still compile even without RGBLIGHT_ENABLE and
// RGB_MATRIX_ENABLE (usually this is not required, but with the custom
// IS31FL3733+WS2812 driver setup used by this board the LED controller drivers
// are compiled unconditionally).

// Configure the IS31FL3733 driver for per-key RGB LEDs
#define DRIVER_COUNT 1
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_1_LED_TOTAL 61

#define ISSI_LED_TOTAL DRIVER_1_LED_TOTAL

// Underglow LEDs are WS2812, but someone might want to use RGBLIGHT for them;
// don't use those LEDs in RGB Matrix in that case.
#ifdef RGBLIGHT_ENABLE
# define WS2812_LED_TOTAL 0
#else
# define WS2812_LED_TOTAL RGBLED_NUM
#endif

#define DRIVER_LED_TOTAL (ISSI_LED_TOTAL + WS2812_LED_TOTAL)

#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#endif
76 changes: 76 additions & 0 deletions keyboards/kprepublic/bm60hsrgb_poker/rev2/info.json
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{
"keyboard_name": "bm60v2_poker",
"url": "",
"maintainer": "qmk",
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},

{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},

{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2, "w":2.25},

{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":14, "y":3,"w":2.75},

{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"x":10, "y":4,"w":1.25},
{"x":11.25, "y":4,"w":1.25},
{"x":12.5, "y":4,"w":1.25},
{"x":13.75, "y":4,"w":1.25}
]
}
}
}
35 changes: 35 additions & 0 deletions keyboards/kprepublic/bm60hsrgb_poker/rev2/keymaps/default/keymap.c
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/* Copyright 2021 bdtc123
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL
),
[1] = LAYOUT_60_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),

};
49 changes: 49 additions & 0 deletions keyboards/kprepublic/bm60hsrgb_poker/rev2/keymaps/via/keymap.c
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/* Copyright 2021 bdtc123
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL
),
[1] = LAYOUT_60_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_60_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_60_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),

};
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VIA_ENABLE = yes
LTO_ENABLE = yes
13 changes: 13 additions & 0 deletions keyboards/kprepublic/bm60hsrgb_poker/rev2/readme.md
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# BM60 Poker 60% Mechanical Keyboard RGB PCB

A 60% hotswap inswitch RGB (north facing) keyboard from KP Republic.

* Keyboard Maintainer: [bdtc123](https://github.com/bdtc123)
* Hardware Supported: BM60HSRGB_Poker/rev2
* Hardware Availability: [KP Republic](https://kprepublic.com/products/bm60-rgb-poker-60-gh60-hot-swap-custom-mechanical-keyboard-pcb-program-qmk-underglow-type-c)

Make example for this keyboard (after setting up your build environment):

make kprepublic/bm60hsrgb_poker/rev2:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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