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Fix iCubGazeboV2_5_visuomanip colors #124
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"Random" in which sense? Isn't the "standard" anonymous whitish color?
Fine with me! |
fine with me. I imagine that I could check how the automatic pipeline changes the materials in the automatically generated models and apply the changes in the manually generated model. @traversaro do you think this solution is doable? (I can take care of it.) |
Actually, not. The whitish color we were mostly used to is due to a bug in URDF parsing that was both in iDynTree and in Classic Gazebo, but if you displayed the model in a ROS tool like RViz you were always getting it as an "Arlecchino". @GiulioRomualdi is fixing the issue in iDynTree (see robotology/idyntree#961), so we were going to see an arlecchino robot in iDynTree, but in Classic Gazebo we will continue to see a whitish color. |
Ok! |
I made the changes. Some notes:
Eyes bulbsI will use the If this configuration looks good I can open a PR with the changes. @traversaro @pattacini Btw, I noticed that using the idyntree visualizer the colors of hand and fingers are not taken into account. Is this because they are |
Fine with me 👍🏻 |
Basically the one that do the modification get to choose the color, see robotology/icub-models-generator#217 (comment) . :D
Yes, in the iDynTree visualizer |
The model
iCubGazeboV2_5_visuomanip
added in #42 has strange "random" colors. For automatically generated models, the issue will be fixed by robotology/icub-models-generator#217, but foriCubGazeboV2_5_visuomanip
if we want to fix the issue we need to it specifically for this model.fyi @xEnVrE @pattacini
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