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Domain Display Settings

Ryan Guy edited this page Sep 6, 2022 · 14 revisions

This page documents the domain settings for the 'FLIP Fluid Display Settings' panel.

Parameters

Surface Display Settings

Render Display Mode How to display the fluid surface mesh for rendering.
Final
    Display final mesh quality results.
Preview
    Display preview mesh quality results.
None
    Display nothing
Viewport Display Mode How to display the fluid surface mesh in the viewport.
Final
    Display final mesh quality results.
Preview
    Display preview mesh quality results.
None
    Display nothing

Whitewater Display Settings

Render Display Mode How to display the whitewater particles for rendering.
Final
    Display final quality results.
Preview
    Display preview quality results.
None
    Display nothing
Viewport Display Mode How to display the whitewater particles in the viewport.
Final
    Display final quality results.
Preview
    Display preview quality results.
None
    Display nothing

Particle Display Settings

Display Settings Mode How display settings will be applied to the whitewater particles.
Whitewater
    Adjust display settings for all whitewater particles.
Foam Bubble Spray Dust
    Adjust display settings for foam, bubble, spray, and dust particles separately.
Whitewater Display % (Final) The percentage of all whitewater particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Whitewater.
Foam Display % (Final) The percentage of foam particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Foam Bubble Spray Dust.
Bubble Display % (Final) The percentage of bubble particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Foam Bubble Spray Dust.
Spray Display % (Final) The percentage of spray particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Foam Bubble Spray Dust.
Dust Display % (Final) The percentage of dust particles to display when the display mode is set to Final. This setting is only active when Display Settings Mode is set to Foam Bubble Spray Dust.
Whitewater Display % (Preview) The percentage of all whitewater particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Whitewater.
Foam Display % (Preview) The percentage of foam particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Foam Bubble Spray Dust.
Bubble Display % (Preview) The percentage of bubble particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Foam Bubble Spray Dust.
Spray Display % (Preview) The percentage of spray particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Foam Bubble Spray Dust.
Dust Display % (Preview) The percentage of dust particles to display when the display mode is set to Preview. This setting is only active when Display Settings Mode is set to Foam Bubble Spray Dust.

Particle Object Settings

Particle Object Settings Mode How particle object settings will be applied to the whitewater particles.
Whitewater
    Adjust particle object settings for all whitewater particles.
Foam Bubble Spray
    Adjust particle object settings for foam, bubble, spray, and dust particles separately.
Whitewater Object Settings

The following settings are only active when Particle Object Settings Mode is set to Whitewater.

Particle Object Type of whitewater particle geometry to display during render.
Icosphere
    Render whitewater particles as a 20-sided icosphere.
Cube
    Render whitewater particles as a 6-sided cube.
Custom
    Render whitewater particles as a custom object.
Particle Scale Scale the whitewater particle object by this value.
Hide particles in viewport If enabled, only display whitewater particle objects during render. Hiding particles in the viewport will improve viewport performance.
Foam Object Settings

The following settings are only active when Particle Object Settings Mode is set to Foam Bubble Spray Dust.

Foam Particle Object Type of whitewater particle geometry to display during render.
Icosphere
    Render whitewater particles as a 20-sided icosphere.
Cube
    Render whitewater particles as a 6-sided cube.
Custom
    Render whitewater particles as a custom object.
Scale Scale the foam particle object by this value.
Hide particles in viewport If enabled, only display whitewater particle objects during render. Hiding particles in the viewport will improve viewport performance.
Bubble Object Settings

The following settings are only active when Particle Object Settings Mode is set to Foam Bubble Spray.

Bubble Particle Object Type of whitewater particle geometry to display during render.
Icosphere
    Render whitewater particles as a 20-sided icosphere.
Cube
    Render whitewater particles as a 6-sided cube.
Custom
    Render whitewater particles as a custom object.
Scale Scale the bubble particle object by this value.
Hide particles in viewport If enabled, only display whitewater particle objects during render. Hiding particles in the viewport will improve viewport performance.
Spray Object Settings

The following settings are only active when Particle Object Settings Mode is set to Foam Bubble Spray.

Spray Particle Object Type of whitewater particle geometry to display during render.
Icosphere
    Render whitewater particles as a 20-sided icosphere.
Cube
    Render whitewater particles as a 6-sided cube.
Custom
    Render whitewater particles as a custom object.
Scale Scale the spray particle object by this value.
Hide particles in viewport If enabled, only display whitewater particle objects during render. Hiding particles in the viewport will improve viewport performance.
Dust Object Settings

The following settings are only active when Particle Object Settings Mode is set to Foam Bubble Spray.

Dust Particle Object Type of whitewater particle geometry to display during render.
Icosphere
    Render whitewater particles as a 20-sided icosphere.
Cube
    Render whitewater particles as a 6-sided cube.
Custom
    Render whitewater particles as a custom object.
Scale Scale the dust particle object by this value.
Hide particles in viewport If enabled, only display whitewater particle objects during render. Hiding particles in the viewport will improve viewport performance.

Render Tools

Enable Stable Rendering When activated, this operator will automatically configure Blender settings to ensure stable rendering and prevent incorrect render results and crashes.
Blender 2.80
    Activation will automatically lock the Blender interface during render (Blender > Render > Lock Interface) and is highly recommended to prevent crashes. Note: due to severe bugs in Blender 2.80, stable rendering may not be possible. Blender version 2.81 or higher is recommended.
Blender 2.81 or higher
    Activation will automatically lock the Blender interface during render (Blender > Render > Lock Interface) and is highly recommended to prevent crashes.
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