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[core] Fix bug in dependency resolution for actor handles #18862

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Sep 29, 2021
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82 changes: 80 additions & 2 deletions src/ray/core_worker/test/direct_task_transport_test.cc
Original file line number Diff line number Diff line change
Expand Up @@ -246,11 +246,18 @@ class MockActorCreator : public ActorCreatorInterface {
}

void AsyncWaitForActorRegisterFinish(const ActorID &,
gcs::StatusCallback callback) override {}
gcs::StatusCallback callback) override {
callbacks.push_back(callback);
}

bool IsActorInRegistering(const ActorID &actor_id) const override { return false; }
[[nodiscard]] bool IsActorInRegistering(const ActorID &actor_id) const override {
return actor_pending;
}

~MockActorCreator() {}

std::list<gcs::StatusCallback> callbacks;
bool actor_pending = false;
};

class MockLeasePolicy : public LeasePolicyInterface {
Expand Down Expand Up @@ -308,6 +315,77 @@ TEST(LocalDependencyResolverTest, TestNoDependencies) {
ASSERT_EQ(task_finisher->num_inlined_dependencies, 0);
}

TEST(LocalDependencyResolverTest, TestActorAndObjectDependencies1) {
// Actor dependency resolved first.
auto store = std::make_shared<CoreWorkerMemoryStore>();
auto task_finisher = std::make_shared<MockTaskFinisher>();
MockActorCreator actor_creator;
LocalDependencyResolver resolver(*store, *task_finisher, actor_creator);
TaskSpecification task;
ObjectID obj = ObjectID::FromRandom();
task.GetMutableMessage().add_args()->mutable_object_ref()->set_object_id(obj.Binary());

ActorID actor_id = ActorID::Of(JobID::FromInt(0), TaskID::Nil(), 0);
ObjectID actor_handle_id = ObjectID::ForActorHandle(actor_id);
task.GetMutableMessage().add_args()->add_nested_inlined_refs()->set_object_id(
actor_handle_id.Binary());

int num_resolved = 0;
actor_creator.actor_pending = true;
resolver.ResolveDependencies(task, [&](const Status &) { num_resolved++; });
ASSERT_EQ(num_resolved, 0);
ASSERT_EQ(resolver.NumPendingTasks(), 1);

for (const auto &cb : actor_creator.callbacks) {
cb(Status());
}
ASSERT_EQ(num_resolved, 0);

std::string meta = std::to_string(static_cast<int>(rpc::ErrorType::OBJECT_IN_PLASMA));
auto metadata = const_cast<uint8_t *>(reinterpret_cast<const uint8_t *>(meta.data()));
auto meta_buffer = std::make_shared<LocalMemoryBuffer>(metadata, meta.size());
auto data = RayObject(nullptr, meta_buffer, std::vector<rpc::ObjectReference>());
ASSERT_TRUE(store->Put(data, obj));
ASSERT_EQ(num_resolved, 1);

ASSERT_EQ(resolver.NumPendingTasks(), 0);
}

TEST(LocalDependencyResolverTest, TestActorAndObjectDependencies2) {
// Object dependency resolved first.
auto store = std::make_shared<CoreWorkerMemoryStore>();
auto task_finisher = std::make_shared<MockTaskFinisher>();
MockActorCreator actor_creator;
LocalDependencyResolver resolver(*store, *task_finisher, actor_creator);
TaskSpecification task;
ObjectID obj = ObjectID::FromRandom();
task.GetMutableMessage().add_args()->mutable_object_ref()->set_object_id(obj.Binary());

ActorID actor_id = ActorID::Of(JobID::FromInt(0), TaskID::Nil(), 0);
ObjectID actor_handle_id = ObjectID::ForActorHandle(actor_id);
task.GetMutableMessage().add_args()->add_nested_inlined_refs()->set_object_id(
actor_handle_id.Binary());

int num_resolved = 0;
actor_creator.actor_pending = true;
resolver.ResolveDependencies(task, [&](const Status &) { num_resolved++; });
ASSERT_EQ(num_resolved, 0);
ASSERT_EQ(resolver.NumPendingTasks(), 1);

std::string meta = std::to_string(static_cast<int>(rpc::ErrorType::OBJECT_IN_PLASMA));
auto metadata = const_cast<uint8_t *>(reinterpret_cast<const uint8_t *>(meta.data()));
auto meta_buffer = std::make_shared<LocalMemoryBuffer>(metadata, meta.size());
auto data = RayObject(nullptr, meta_buffer, std::vector<rpc::ObjectReference>());
ASSERT_EQ(num_resolved, 0);
ASSERT_TRUE(store->Put(data, obj));

for (const auto &cb : actor_creator.callbacks) {
cb(Status());
}
ASSERT_EQ(num_resolved, 1);
ASSERT_EQ(resolver.NumPendingTasks(), 0);
}

TEST(LocalDependencyResolverTest, TestHandlePlasmaPromotion) {
auto store = std::make_shared<CoreWorkerMemoryStore>();
auto task_finisher = std::make_shared<MockTaskFinisher>();
Expand Down
6 changes: 4 additions & 2 deletions src/ray/core_worker/transport/dependency_resolver.cc
Original file line number Diff line number Diff line change
Expand Up @@ -139,11 +139,13 @@ void LocalDependencyResolver::ResolveDependencies(

for (const auto &actor_id : state->actor_dependencies) {
actor_creator_.AsyncWaitForActorRegisterFinish(
actor_id, [state, on_complete](Status status) {
actor_id, [this, state, on_complete](const Status &status) {
if (!status.ok()) {
state->status = status;
}
if (--state->actor_dependencies_remaining == 0) {
if (--state->actor_dependencies_remaining == 0 &&
state->obj_dependencies_remaining == 0) {
num_pending_--;
on_complete(state->status);
}
});
Expand Down