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[FEA] support of prefiltered brute force #2294
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/* | ||
* Copyright (c) 2024, NVIDIA CORPORATION. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#pragma once | ||
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#include <raft/core/bitset.hpp> | ||
#include <raft/core/detail/mdspan_util.cuh> | ||
#include <raft/core/device_container_policy.hpp> | ||
#include <raft/core/device_mdarray.hpp> | ||
#include <raft/core/resources.hpp> | ||
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#include <type_traits> | ||
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namespace raft::core { | ||
/** | ||
* @defgroup bitmap Bitmap | ||
* @{ | ||
*/ | ||
/** | ||
* @brief View of a RAFT Bitmap. | ||
* | ||
* This lightweight structure which represents and manipulates a two-dimensional bitmap matrix view | ||
* with row major order. This class provides functionality for handling a matrix where each element | ||
* is represented as a bit in a bitmap. | ||
* | ||
* @tparam bitmap_t Underlying type of the bitmap array. Default is uint32_t. | ||
* @tparam index_t Indexing type used. Default is uint32_t. | ||
*/ | ||
template <typename bitmap_t = uint32_t, typename index_t = uint32_t> | ||
struct bitmap_view : public bitset_view<bitmap_t, index_t> { | ||
static_assert((std::is_same<typename std::remove_const<bitmap_t>::type, uint32_t>::value || | ||
std::is_same<typename std::remove_const<bitmap_t>::type, uint64_t>::value), | ||
"The bitmap_t must be uint32_t or uint64_t."); | ||
/** | ||
* @brief Create a bitmap view from a device raw pointer. | ||
* | ||
* @param bitmap_ptr Device raw pointer | ||
* @param rows Number of row in the matrix. | ||
* @param cols Number of col in the matrix. | ||
*/ | ||
_RAFT_HOST_DEVICE bitmap_view(bitmap_t* bitmap_ptr, index_t rows, index_t cols) | ||
: bitset_view<bitmap_t, index_t>(bitmap_ptr, rows * cols), rows_(rows), cols_(cols) | ||
{ | ||
} | ||
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/** | ||
* @brief Create a bitmap view from a device vector view of the bitset. | ||
* | ||
* @param bitmap_span Device vector view of the bitmap | ||
* @param rows Number of row in the matrix. | ||
* @param cols Number of col in the matrix. | ||
*/ | ||
_RAFT_HOST_DEVICE bitmap_view(raft::device_vector_view<bitmap_t, index_t> bitmap_span, | ||
index_t rows, | ||
index_t cols) | ||
: bitset_view<bitmap_t, index_t>(bitmap_span, rows * cols), rows_(rows), cols_(cols) | ||
{ | ||
} | ||
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private: | ||
// Hide the constructors of bitset_view. | ||
_RAFT_HOST_DEVICE bitmap_view(bitmap_t* bitmap_ptr, index_t bitmap_len) | ||
: bitset_view<bitmap_t, index_t>(bitmap_ptr, bitmap_len) | ||
{ | ||
} | ||
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_RAFT_HOST_DEVICE bitmap_view(raft::device_vector_view<bitmap_t, index_t> bitmap_span, | ||
index_t bitmap_len) | ||
: bitset_view<bitmap_t, index_t>(bitmap_span, bitmap_len) | ||
{ | ||
} | ||
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public: | ||
/** | ||
* @brief Device function to test if a given row and col are set in the bitmap. | ||
* | ||
* @param row Row index of the bit to test | ||
* @param col Col index of the bit to test | ||
* @return bool True if index has not been unset in the bitset | ||
*/ | ||
inline _RAFT_HOST_DEVICE bool test(const index_t row, const index_t col) const; | ||
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/** | ||
* @brief Device function to set a given row and col to set_value in the bitset. | ||
* | ||
* @param row Row index of the bit to set | ||
* @param col Col index of the bit to set | ||
* @param new_value Value to set the bit to (true or false) | ||
*/ | ||
inline _RAFT_HOST_DEVICE void set(const index_t row, const index_t col, bool new_value) const; | ||
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/** | ||
* @brief Get the total number of rows | ||
* @return index_t The total number of rows | ||
*/ | ||
inline _RAFT_HOST_DEVICE index_t get_n_rows() const { return rows_; } | ||
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/** | ||
* @brief Get the total number of columns | ||
* @return index_t The total number of columns | ||
*/ | ||
inline _RAFT_HOST_DEVICE index_t get_n_cols() const { return cols_; } | ||
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private: | ||
index_t rows_; | ||
index_t cols_; | ||
}; | ||
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/** @} */ | ||
} // end namespace raft::core |
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/* | ||
* Copyright (c) 2022-2024, NVIDIA CORPORATION. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
#pragma once | ||
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#include <raft/core/detail/mdspan_util.cuh> | ||
#include <raft/core/device_mdarray.hpp> | ||
#include <raft/core/resources.hpp> | ||
#include <raft/linalg/coalesced_reduction.cuh> | ||
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namespace raft::detail { | ||
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/** | ||
* @brief Count the number of bits that are set to 1 in a vector. | ||
* | ||
* @tparam value_t the value type of the vector. | ||
* @tparam index_t the index type of vector and scalar. | ||
* | ||
* @param[in] res raft handle for managing expensive resources | ||
* @param[in] values Number of row in the matrix. | ||
* @param[in] max_len Maximum number of bits to count. | ||
* @param[out] counter Number of bits that are set to 1. | ||
*/ | ||
template <typename value_t, typename index_t> | ||
void popc(const raft::resources& res, | ||
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device_vector_view<value_t, index_t> values, | ||
index_t max_len, | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Should this be a There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It's OK for me, but not so sure, how to judge a primitive type need to be There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I think that's just the API consistency that we are going for. If it's an array, use vector/matrix_view and if it's a scalar use scalar_view. cc @cjnolet for his opinion There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I think primitive types are okay for values that might never need to originate or be returned on device, as opposed to host. |
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raft::device_scalar_view<index_t> counter) | ||
{ | ||
auto values_size = values.size(); | ||
auto values_matrix = raft::make_device_matrix_view<value_t, index_t, col_major>( | ||
values.data_handle(), values_size, 1); | ||
auto counter_vector = raft::make_device_vector_view<index_t, index_t>(counter.data_handle(), 1); | ||
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static constexpr index_t len_per_item = sizeof(value_t) * 8; | ||
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value_t tail_len = (max_len % len_per_item); | ||
value_t tail_mask = tail_len ? (value_t)((value_t{1} << tail_len) - value_t{1}) : ~value_t{0}; | ||
raft::linalg::coalesced_reduction( | ||
res, | ||
values_matrix, | ||
counter_vector, | ||
index_t{0}, | ||
false, | ||
[tail_mask, values_size] __device__(value_t value, index_t index) { | ||
index_t result = 0; | ||
if constexpr (len_per_item == 64) { | ||
if (index == values_size - 1) | ||
result = index_t(raft::detail::popc(value & tail_mask)); | ||
else | ||
result = index_t(raft::detail::popc(value)); | ||
} else { // Needed because popc is not overloaded for 16 and 8 bit elements | ||
if (index == values_size - 1) | ||
result = index_t(raft::detail::popc(uint32_t{value} & tail_mask)); | ||
else | ||
result = index_t(raft::detail::popc(uint32_t{value})); | ||
} | ||
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return result; | ||
}); | ||
} | ||
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} // end namespace raft::detail |
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Hi, @cjnolet @benfred , inspired by the PR of @lowener #2295, I split the bitmap to avoid the compilation issue caused by
*.hpp
files. If we have a better method to resolve this, please let me know; many thanks!There was a problem hiding this comment.
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Sounds great! Just make sure to keep all cuda stuff out of the hpp file.
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bitmap.cuh
should includebitset.cuh
since it is inheriting from the bitset class. This will avoid having undefined references forn_elements()
for exampleThere was a problem hiding this comment.
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Thank you @lowener , very make sense, just fix it!