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Add compile-library by default on pylibraft build #2090

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Mar 15, 2024
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6 changes: 3 additions & 3 deletions build.sh
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#!/bin/bash

# Copyright (c) 2020-2023, NVIDIA CORPORATION.
# Copyright (c) 2020-2024, NVIDIA CORPORATION.

# raft build scripts

Expand Down Expand Up @@ -305,7 +305,7 @@ if hasArg --allgpuarch; then
BUILD_ALL_GPU_ARCH=1
fi

if hasArg --compile-lib || (( ${NUMARGS} == 0 )); then
if hasArg --compile-lib || hasArg pylibraft || (( ${NUMARGS} == 0 )); then
COMPILE_LIBRARY=ON
CMAKE_TARGET="${CMAKE_TARGET};raft_lib"
fi
Expand Down Expand Up @@ -405,7 +405,7 @@ fi

################################################################################
# Configure for building all C++ targets
if (( ${NUMARGS} == 0 )) || hasArg libraft || hasArg docs || hasArg tests || hasArg bench-prims || hasArg bench-ann; then
if (( ${NUMARGS} == 0 )) || hasArg libraft || hasArg docs || hasArg tests || hasArg bench-prims || hasArg bench-ann || ((${COMPILE_LIBRARY} == ON )); then
if (( ${BUILD_ALL_GPU_ARCH} == 0 )); then
RAFT_CMAKE_CUDA_ARCHITECTURES="NATIVE"
echo "Building for the architecture of the GPU in the system..."
Expand Down
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