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Update VIA support for Noxary 268.2 #9451

Merged
merged 11 commits into from
Jun 23, 2020
19 changes: 11 additions & 8 deletions keyboards/noxary/268_2/268_2.c
Original file line number Diff line number Diff line change
Expand Up @@ -15,13 +15,16 @@
*/
#include "268_2.h"

void led_set_kb(uint8_t usb_led) {
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
setPinOutput(B0);
writePinHigh(B0);
} else {
setPinInput(B0);
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
setPinOutput(B0);
matrix_init_user();
}

led_set_user(usb_led);
bool led_update_kb(led_t led_state) {
if(led_update_user(led_state)) {
writePin(B0, led_state.caps_lock);
}
return true;
}
34 changes: 3 additions & 31 deletions keyboards/noxary/268_2/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -20,12 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0x4E58
#define PRODUCT_ID 0x0044
#define VENDOR_ID 0x4E58 //"NX"
#define PRODUCT_ID 0x010C //268
#define DEVICE_VER 0x0002
#define MANUFACTURER Noxary
#define PRODUCT 268.2
#define DESCRIPTION QMK keyboard firmware for 268.2
#define DESCRIPTION A fully customizable 65% keyboard.

/* key matrix size */
#define MATRIX_ROWS 5
Expand Down Expand Up @@ -57,34 +57,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

Expand Down
68 changes: 62 additions & 6 deletions keyboards/noxary/268_2/keymaps/default/keymap.c
Original file line number Diff line number Diff line change
@@ -1,3 +1,18 @@
/* Copyright 2020 Rozakiin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
Expand All @@ -6,7 +21,9 @@
// entirely and just use numbers.
enum layer_names {
_BL,
_FL
_FL1,
_FL2,
_FL3
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
Expand All @@ -28,10 +45,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT
),

/* Function Layer
/* Function Layer 1
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ PScr │ │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
Expand All @@ -44,11 +60,51 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* │ │ │ │ BL Toggle │ │ │ │ │Vl-│ │
* └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘
*/
[_FL] = LAYOUT_65_ansi_blocker(
[_FL1] = LAYOUT_65_ansi_blocker(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, KC_MUTE, KC_VOLU, KC_END,
_______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______
)
),
/* Function Layer 2
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
* │ │ │ │ │ │ │ │ │ │ │
* └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘
*/
[_FL2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Function Layer 3
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
* │ │ │ │ │ │ │ │ │ │ │
* └────┴────┴────┴────────────────────────┴────┴────┴─┴───┴───┴───┘
*/
[_FL3] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
4 changes: 3 additions & 1 deletion keyboards/noxary/268_2/keymaps/default/readme.md
Original file line number Diff line number Diff line change
@@ -1 +1,3 @@
# The default keymap for 268_2
![Noxary 268.2 Layout Image](https://i.imgur.com/oIQiqcy.png)

# The default keymap for 268.2
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