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[Keyboard] Add Absinthe keyboard (#8769)
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* Initial absinthe setup

* Update Absinthe files

* Add absinthe ANSI layout

* Update absinthe keymaps

* Update Absinthe for rev3

* Flip encoder pins

* Fix rules.mk

* Update absinthe files

* Fix absinthe ansi config

* Add RGB

* Change rules for absinthe for firmware size

* Fix pins for rev4

* Fix pins and GESC

* Remove GESC from ANSI layout

* Rebase upstream/master

* Update formatting and convention from 8769 feedback

* Format rules.mk
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cfbender authored Apr 19, 2020
1 parent d2b8398 commit 7e1c0bd
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17 changes: 17 additions & 0 deletions keyboards/absinthe/absinthe.c
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/* Copyright 2020 cfbender
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "absinthe.h"
68 changes: 68 additions & 0 deletions keyboards/absinthe/absinthe.h
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/* Copyright 2020 cfbender
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#define XXX KC_NO

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_default( \
K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K05, K15, K06, K16, K07, K17, K08, K18, \
K20, K21, K31, K22, K32, K23, K33, K24, K34, K25, K35, K26, K36, K27, K37, K28, K38, \
K40, K41, K51, K42, K52, K43, K53, K44, K54, K45, K55, K46, K56, \
K60, K61, K71, K62, K72, K63, K73, K64, K74, K65, K75, K66, K67, K68, \
K80, K81, K82, K83, K76, K86, K87, K77, K88, K78 \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08 },\
{ K10, K11, K12, K13, K14, K15, K16, K17, K18 },\
{ K20, K21, K22, K23, K24, K25, K26, K27, K28 },\
{ XXX, K31, K32, K33, K34, K35, K36, K37, K38 },\
{ K40, K41, K42, K43, K44, K45, K46, XXX, XXX },\
{ XXX, K51, K52, K53, K54, K55, K56, XXX, XXX },\
{ K60, K61, K62, K63, K64, K65, K66, K67, K68 },\
{ XXX, K71, K72, K73, K74, K75, K76, K77, K78 },\
{ K80, K81, K82, K83, XXX, XXX, K86, K87, K88 } \
}

#define LAYOUT_ansi( \
K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K05, K15, K06, K16, K17, K08, K18, \
K20, K21, K31, K22, K32, K23, K33, K24, K34, K25, K35, K26, K36, K27, K37, K28, K38, \
K40, K41, K51, K42, K52, K43, K53, K44, K54, K45, K55, K46, K56, \
K60, K61, K71, K62, K72, K63, K73, K64, K74, K65, K75, K66, K68, \
K80, K81, K82, K83, K85, K76, K86, K87, K77, K88, K78 \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, XXX, K08 },\
{ K10, K11, K12, K13, K14, K15, K16, K17, K18 },\
{ K20, K21, K22, K23, K24, K25, K26, K27, K28 },\
{ XXX, K31, K32, K33, K34, K35, K36, K37, K38 },\
{ K40, K41, K42, K43, K44, K45, K46, XXX, XXX },\
{ XXX, K51, K52, K53, K54, K55, K56, XXX, XXX },\
{ K60, K61, K62, K63, K64, K65, K66, XXX, K68 },\
{ XXX, K71, K72, K73, K74, K75, K76, K77, K78 },\
{ K80, K81, K82, K83, XXX, K85, K86, K87, K88 } \
}

102 changes: 102 additions & 0 deletions keyboards/absinthe/config.h
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/*
Copyright 2020 cfbender
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID 0xB00B
#define PRODUCT_ID 0xFEED
#define DEVICE_VER 0x0001
#define MANUFACTURER cfbender
#define PRODUCT absinthe
#define DESCRIPTION An F-row-less TKL

/* key matrix size */
#define MATRIX_ROWS 9
#define MATRIX_COLS 9

/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D2, D1, B6, D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, D3, D0 }
#define UNUSED_PINS

#define ENCODERS_PAD_A { D5 }
#define ENCODERS_PAD_B { B7 }

#define ENCODER_DIRECTION_FLIP

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6

// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3

#define RGB_DI_PIN B0
#ifdef RGB_DI_PIN
#define RGBLED_NUM 32
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
150 changes: 150 additions & 0 deletions keyboards/absinthe/info.json
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{
"keyboard_name": "absinthe",
"url": "https://github.com/cfbender/keyboards/tree/master/absinthe",
"maintainer": "cfbender",
"width": 18.25,
"height": 5,
"layouts": {
"LAYOUT_default": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0},
{"label":"|", "x":13, "y":0}, {"label":"~", "x":14, "y":0},
{"label":"Insert", "x":15.25, "y":0},
{"label":"Home", "x":16.25, "y":0},
{"label":"PgUp", "x":17.25, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"Backspace", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15.25, "y":1},
{"label":"End", "x":16.25, "y":1},
{"label":"PgDn", "x":17.25, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":1.75},
{"label":"MO(1)", "x":14, "y":3},
{"label":"\u2191", "x":16.25, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.5},
{"label":"Win", "x":1.5, "y":4},
{"label":"Alt", "x":2.5, "y":4, "w":1.5},
{"x":4, "y":4, "w":7},
{"label":"Alt", "x":11, "y":4, "w":1.5},
{"label":"Win", "x":12.5, "y":4},
{"label":"Ctrl", "x":13.5, "y":4, "w":1.5},
{"label":"\u2190", "x":15.25, "y":4},
{"label":"\u2193", "x":16.25, "y":4}, {"label":"\u2192", "x":17.25, "y":4}]
},
"LAYOUT_ansi": {
"layout": [{"label":"Esc", "x":0, "y":0},
{"label":"!", "x":1, "y":0},
{"label":"@", "x":2, "y":0},
{"label":"#", "x":3, "y":0},
{"label":"$", "x":4, "y":0},
{"label":"%", "x":5, "y":0},
{"label":"^", "x":6, "y":0},
{"label":"&", "x":7, "y":0},
{"label":"*", "x":8, "y":0},
{"label":"(", "x":9, "y":0},
{"label":")", "x":10, "y":0},
{"label":"_", "x":11, "y":0},
{"label":"+", "x":12, "y":0},
{"label":"Backspace", "x":13, "y":0, "w":2},
{"label":"Insert", "x":15.25, "y":0},
{"label":"Home", "x":16.25, "y":0},
{"label":"PgUp", "x":17.25, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":6.5, "y":1},
{"label":"U", "x":7.5, "y":1},
{"label":"I", "x":8.5, "y":1},
{"label":"O", "x":9.5, "y":1},
{"label":"P", "x":10.5, "y":1},
{"label":"{", "x":11.5, "y":1},
{"label":"}", "x":12.5, "y":1},
{"label":"|", "x":13.5, "y":1, "w":1.5},
{"label":"Delete", "x":15.25, "y":1},
{"label":"End", "x":16.25, "y":1},
{"label":"PgDn", "x":17.25, "y":1},
{"label":"Caps Lock", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":6.75, "y":2},
{"label":"J", "x":7.75, "y":2},
{"label":"K", "x":8.75, "y":2},
{"label":"L", "x":9.75, "y":2},
{"label":":", "x":10.75, "y":2},
{"label":"\"", "x":11.75, "y":2},
{"label":"Enter", "x":12.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":7.25, "y":3},
{"label":"M", "x":8.25, "y":3},
{"label":"<", "x":9.25, "y":3},
{"label":">", "x":10.25, "y":3},
{"label":"?", "x":11.25, "y":3},
{"label":"Shift", "x":12.25, "y":3, "w":2.75},
{"label":"\u2191", "x":16.25, "y":3},
{"label":"Ctrl", "x":0, "y":4, "w":1.25},
{"label":"Win", "x":1.25, "y":4, "w":1.25},
{"label":"Alt", "x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"label":"Alt", "x":10, "y":4, "w":1.25},
{"label":"Win", "x":11.25, "y":4, "w":1.25},
{"label":"Menu", "x":12.5, "y":4, "w":1.25},
{"label":"Ctrl", "x":13.75, "y":4, "w":1.25},
{"label":"\u2190", "x":15.25, "y":4},
{"label":"\u2193", "x":16.25, "y":4},
{"label":"\u2192", "x":17.25, "y":4}]
}
}
}
19 changes: 19 additions & 0 deletions keyboards/absinthe/keymaps/ansi/config.h
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/* Copyright 2020 cfbender
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

// place overrides here
32 changes: 32 additions & 0 deletions keyboards/absinthe/keymaps/ansi/keymap.c
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/* Copyright 2020 cfbender
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),

[1] = LAYOUT_ansi(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_HUD,RGB_HUI,RGB_SAD,RGB_SAI,RGB_VAD,RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_TRNS)
};
3 changes: 3 additions & 0 deletions keyboards/absinthe/keymaps/ansi/readme.md
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# The all ANSI keymap for absinthe

![default absinthe keymap](https://i.imgur.com/td0vfz0.png)
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