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yeet earlier this.keymaps.loadBundledKeymaps
call
#464
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This is called once in the constructor, then again in `initialize`. The constructor call was too early, and `i18n.t` had not been available yet, but it was used by `loadBundledKeymaps`.
Looks like as of right now (with ~10 packages still testing)
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@Spiker985 @meadowsys I've noticed the two additional failures over on #453 & #452 |
Also just confirmed, looks like the earliest the failures of |
slightly off topic, are the expected failures kept track of somewhere? |
Tests channel in the discord is where confused has been pinning them |
Looks like the editor tests are running very long (I did just cancel their runs). It also looks like the MenuManager specs need updating When the initial localization support was added, were the specs validated to make sure they were returning properly? I also saw another |
@Spiker985 I've been trying to solve an issue that I thought was only on one of my PRs of the Editor tests running very very long. I believe @meadowsys mentioned they had seen it before and simply rerunning the tests was able to get it working. Pretty sure my failed attempts to resolve this are in #424 |
@Spiker985 yeah I'm seeing this in the editor tests
But otherwise looks like the grammar tests, and extra failures elsewhere are now complaining about the |
Looks like it's a renderer crash that causes the test to restart ad infinitum You can see it on my PR for bumping the editor test GHA |
@Spiker985 Great find, looking further at the same test through our history Doesn't look promising, especially in that first failing test run pictured I'm seeing this So it looks like maybe that PR has introduced some edge case causing a crash? But good to at least know what's causing the editor tests to be wonky, brings up a good point that we should probably also have a retry limit on these tests |
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I18n on master was reverted, going to remake the i18n PR and fix the bugs there (including this one) before it gets merged again |
This is called once in the constructor, then again in
initialize
. The constructor call was too early, andi18n.t
had not been available yet, but it was used indirectly byloadBundledKeymaps
, causing stuff to crash.PS. PAY ATTENTION TO CI TESTS