TurboX-Engine v0.6.30
Added:
- Continuous Integration & Deployment: Commits on master branch generate builds and deploy them on github releases).
- Particle System: Functional version.
- Particle System: Particle Re-spawns are done using object polling for optimization.
- Inspector: Update particle emitter settings (Particle size, color, speed, direction, variation).
- Billboard: Screen Align setting added.
- Particles can have textures.
- Create empty gameObjects.
- A new button in the inspector to create components from there.
Fixed:
- When you select a gameObject, the inspector only shows active components for that gameObject (before it showed all the components, even inactive ones).