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TurboX-Engine v0.6.30

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@pablogalve pablogalve released this 05 Jan 12:28

Added:

  • Continuous Integration & Deployment: Commits on master branch generate builds and deploy them on github releases).
  • Particle System: Functional version.
  • Particle System: Particle Re-spawns are done using object polling for optimization.
  • Inspector: Update particle emitter settings (Particle size, color, speed, direction, variation).
  • Billboard: Screen Align setting added.
  • Particles can have textures.
  • Create empty gameObjects.
  • A new button in the inspector to create components from there.

Fixed:

  • When you select a gameObject, the inspector only shows active components for that gameObject (before it showed all the components, even inactive ones).