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Fix style issues in uav drag launch files #141

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merged 1 commit into from
Jun 9, 2022

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@iche033 iche033 commented Jun 8, 2022

Signed-off-by: Ian Chen [email protected]

Signed-off-by: Ian Chen <[email protected]>
@iche033 iche033 merged commit 8e2f298 into arjo/experimental/multidrone_drag Jun 9, 2022
@iche033 iche033 deleted the uav_drag_style branch June 9, 2022 17:12
iche033 added a commit that referenced this pull request Jun 20, 2022
…lock (#108)

* Adds a simple demo with multiple robots lifting the same overweight block.

> Note: Not sure if we really should be keeping this stuff in `mbzir_ign` or we should have a `mbzirc_demos` package.

This demo demonstrates using multiple robots to lift the same overweight block.

Requires gazebosim/gz-physics#345

## To Test
Make sure you have the right branch of gz-physics set up. Launch the test world file:
```bash
ign gazebo /your/path/to/mbzirc_ws/src/mbzirc/mbzirc_ign/worlds/test/multi_drone_lift.sdf
```
In another terminal run:
```bash
ros2 launch mbzirc_ign multi_uav_lift_demo.launch.py
```
You should see the drones spawn. After that run the simulators and let the robots fall onto the block. When the robots are resting on the block run:
```bash
ros2 run mbzirc_ign multi_uav_demo.py
```

Signed-off-by: Arjo Chakravarty <[email protected]>

* Address PR Feedback

Signed-off-by: Arjo Chakravarty <[email protected]>

* fix spawn multi uav

Signed-off-by: Ian Chen <[email protected]>

* fix params

Signed-off-by: Arjo Chakravarty <[email protected]>

* Add the test worlds

Signed-off-by: Arjo Chakravarty <[email protected]>

* more test stuff

Signed-off-by: Arjo Chakravarty <[email protected]>

* Added new large models for dragging into testing world, launch scripts for dragging

Signed-off-by: Aaron Chong <[email protected]>

* Cleaning up additional flat scenario on the roof

Signed-off-by: Aaron Chong <[email protected]>

* fix style (#141)

Signed-off-by: Ian Chen <[email protected]>

* Create unique gripper model per parent vehicle model (#143)

* create unique gripper model files per uav

Signed-off-by: Ian Chen <[email protected]>

* style

Signed-off-by: Ian Chen <[email protected]>

* Checking if gipper model name is a substring instead of direct compare (#145)

Signed-off-by: Aaron Chong <[email protected]>

Co-authored-by: Aaron Chong <[email protected]>

* fix style

Signed-off-by: Ian Chen <[email protected]>

* fix spawning uav without gripper

Signed-off-by: Ian Chen <[email protected]>

* fixing tests

Signed-off-by: Ian Chen <[email protected]>

* Updating doc in example lift and drag demos, adding detach flag in demo script

Signed-off-by: Aaron Chong <[email protected]>

* Clean up ununsed demo launch file

Signed-off-by: Aaron Chong <[email protected]>

Co-authored-by: Ian Chen <[email protected]>
Co-authored-by: Aaron Chong <[email protected]>
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2 participants