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Update Branch GM-Templates-Desert-Prep #3095

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merged 224 commits into from
Dec 19, 2023
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What type of PR is this.

  1. Bug
  2. Change
  3. Enhancement

What have you changed and why?

Information:

Please specify which Issue this PR Resolves.

closes #XXXX

Please verify the following and ensure all checks are completed.

  1. Have you loaded the mission in LAN host?
  2. Have you loaded the mission on a dedicated server?

Is further testing or are further changes required?

  1. No
  2. Yes (Please provide further detail below.)

How can the changes be tested?

Steps:


Notes:

jaj22 and others added 30 commits July 17, 2023 05:30
* save names in faction config

* set names for vanilla, RHS and CUP factions

* add createRandomIdentity

* setIdentityLocal receives hashMap

* createUnit receives identity or sets random identity

* fix calls setting identity

* update setIdentity header

* set default faces, voices and names for all factions

* fix civilian identity in the punishment mission

* Formatting fixes

Co-authored-by: Jouni Järvinen <[email protected]>

---------

Co-authored-by: Artyom Vasilyev <[email protected]>
Co-authored-by: Lazejun <[email protected]>
Co-authored-by: Jouni Järvinen <[email protected]>
* jeroen_arsenal_localization

* Shortened names, added missing texts

* Additional changes.

---------

Co-authored-by: Bob-Murphy <[email protected]>
Co-authored-by: Whiskeysim(Hazey) <[email protected]>
…ckForceAir

Fix to allow AI use light helis in QRF
* initial commit

* review changes

* ace_throwable fix

* Fixes & cleanup for ACE init refactor:
- Removed surplus initACEUnconsciousHandler call.
- Removed leftover debug systemChat from treatment logging.
- Fixed bug in throwableThrown EH.
- Moved claim calls before the early-out.
- Moved initServer event handlers to correct place (pre-serverInitDone)

---------

Co-authored-by: John Jordan <[email protected]>
* config patch ChDKZ tanks

* Update RHS_AI_ChDKZ.sqf

* added signifier "rhs" to class names

* Update chdkz_rhs.hpp

* Restructure config_fixes to work better with multiple modsets

* Update RHS_AI_ChDKZ.sqf

adjusted usage of sabatour carbines

---------

Co-authored-by: John Jordan <[email protected]>
* Minor changes to garrisons

* Minor changes and fixes

* Fixed potential issue where no buildings are found

* Added Filter for buildings that can contain statics

* Converted to a more universal check method

* Cleaned up to be more readable.

* Removed redundant check.

* Converted potentially spammy debug to trace.

* These two back to debug.

* Update A3A/addons/patcom/functions/Patcom/fn_patrolGroupGarrison.sqf

Co-authored-by: Jouni Järvinen <[email protected]>

---------

Co-authored-by: Jouni Järvinen <[email protected]>
* Added APEX dlc UAV

* Added JETS dlc UAV

* Added JETS dlc UAV

Note*
Noticed that Arid template has "B_UAV_02_dynamicLoadout_F" and others have "B_UAV_02_CAS_F" please check

* Added JETS dlc UAV

Note*
Noticed that Nato Arid template have "B_UAV_02_dynamicLoadout_F" while others have "B_UAV_02_CAS_F" please check

* Added JETS dlc UAV

Note*
Noticed that Nato Arid template have "B_UAV_02_dynamicLoadout_F" while others have "B_UAV_02_CAS_F" please check

* Added Jets dlc UAV

* Added JETS dlc UAV

* Added JETS dlc UAV

* Added JETS dlc UAV

* Added JETS dlc UAV and transport planes
* Added CSAT transport plane

* Added CSAT transport plane

you can check existence of this variant here https://community.bistudio.com/wiki/Arma_3:_CfgVehicles_EAST#:~:text=O_T_VTOL_02_infantry_hex_F
* Fixed missing include

* Addded FIX_LINE_NUMBERS
Fix mismatched lowercased a3a in some config_fixes files
Add member & guest lock limits to garage
* Add files via upload

* Add files via upload

* github action update

* Update syncStringtables.yml

* Update .gitignore

---------

Co-authored-by: Bob-Murphy <[email protected]>
…ate-1694962567

Updated Stringtable files
jaj22 and others added 29 commits November 22, 2023 20:19
- Fixed a bug where players could have revive permanently disabled.
- Changed downed damage lockout to 0.2 seconds rather than one frame.
- Remove persistence of downed damage accumulator.
…ate-1700698141

Updated Stringtable files
* Kozlice 12G

* removed allowDLCEnoch
* Update fn_AAFroadPatrol.sqf

* Update fn_AAFroadPatrol.sqf

* Update fn_AAFroadPatrol.sqf

* Update fn_AAFroadPatrol.sqf
* Move bool param conversion to initServer so that it works for autoload & mismatched clients

* Add support for expanding boolean parameters
* Update WS_AI_SFIA.sqf

* marker typo
Add log/notify only option to punishment system
* fix for abort capture + less capture timej

_titleStr is a private variable, so the replacement should solve the header issue. 3 seconds have been taken off the time to more closely match the actual time for the animation to finish

* increased time for capture

* minor addition to PR
* Marksmen weapons fix

* black bipods for relevant marksmen weapons
* params update

* civ params update

---------

Co-authored-by: Bob-Murphy <[email protected]>
* variety of fixes for AS missions

* minor fix to stringtable

* misc fixes

* "offroad" to "parked vehicle"
Fix errors when there are no suitable buildings to garrison
Fix some real and theoretical revive issues
…ate-1700952126

Updated Stringtable files
* Update Vanilla_AI_CSAT_Apex.sqf

* Update Vanilla_AI_NATO_Apex.sqf

* Update Vanilla_AI_NATO_Apex.sqf

* Update Vanilla_AI_NATO_Tropical.sqf
Corrected magazine for RHS 2S1 Artillery
* 3-4-1 changelog and version

* changes

* changes

---------

Co-authored-by: Bob-Murphy <[email protected]>
* initial Kujari set up

* sqm update

---------

Co-authored-by: Bob-Murphy <[email protected]>
* Revert "Fix trailing comma and missing AA plane in ION Temperate"

* created map

* update

* restart

* sqm update

* factories and resources nearly fin

?

* Isla Duala

* map update

* Update mission.sqm

* Update mission.sqm

moved a factory, "signed posted" some player detection areas by outposts and airports

* Finished loactions? disabled 3 towns

* Update mission.sqm

* removed excess seaports

* New radio towers

* Update mapInfo.hpp

* fixed controls, moved radio tower

* Update mission.sqm

* Delete radio towers.bmp

* temp images

* reorg comments

* Update mission.sqm

* moved radio tower, reorged comments for new locations

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm

* Update mapInfo.hpp

* new image, mission update

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm

* nav grid back up

Created a backup of the navgrid in case the uncrossable bridges becomes crossable

* Navgrid update

* Revert "Fix trailing comma and missing AA plane in ION Temperate"

* created map

* update

* restart

* sqm update

* factories and resources nearly fin

?

* Isla Duala

* map update

* Update mission.sqm

* Update mission.sqm

moved a factory, "signed posted" some player detection areas by outposts and airports

* Finished loactions? disabled 3 towns

* Update mission.sqm

* removed excess seaports

* New radio towers

* Update mapInfo.hpp

* fixed controls, moved radio tower

* Update mission.sqm

* Delete radio towers.bmp

* temp images

* reorg comments

* Update mission.sqm

* moved radio tower, reorged comments for new locations

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm

* Update mapInfo.hpp

* new image, mission update

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm

* Update mission.sqm

* nav grid back up

Created a backup of the navgrid in case the uncrossable bridges becomes crossable

* Revert "Revert "Fix trailing comma and missing AA plane in ION Temperate""

This reverts commit b343aff.

* Update mission.sqm

* Update navGrid.sqf

* Update navGrid.sqf

* Create config.cpp

* Update config.cpp

* Update mapInfo.hpp

* Update mission.sqm

* Update mapInfo.hpp

* string & text corrections

* map check and adjustments

* Update mission.sqm

* Bridge protection

* sqm update

* min civ count per location

* Update mission.sqm

* whiteboard

* Revert "Revert "Fix trailing comma and missing AA plane in ION Temperate""

This reverts commit 60592ed.

---------

Co-authored-by: Bob-Murphy <[email protected]>
Co-authored-by: Bob-Murphy <[email protected]>
Move FF damage notifications into evaluateEvent
@targetingsnake targetingsnake merged commit 6f50e18 into GM-Templates-Desert-prep Dec 19, 2023
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