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v8: expose new V8 5.5 serialization API #11048
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First CI attempt: https://ci.nodejs.org/job/node-test-commit/7526/
deps/v8/gypfiles/toolchain.gypi
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@@ -61,7 +61,7 @@ | |||
'v8_android_log_stdout%': 0, | |||
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# Force disable libstdc++ debug mode. | |||
'disable_glibcxx_debug%': 0, | |||
'disable_glibcxx_debug%': 1, |
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This change is weird, and I’m not sure what the right place to do it is. It’s required because the std::vector
that is exposed by _GLIBCXX_DEBUG
isn’t necessarily ABI-compatible with the one that’s exposed without the define; so either Node would also have to use that flag or V8 needs to disable it by default.
And in general, I’m not sure it’s intentional on @nodejs/v8’s side that debug builds expose a different ABI than release builds…?
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You should be able to override it from common.gypi but I don't expect it's necessary to do so.
Checked STL containers have different name mangling in libstdc++. I think the worst case is that the add-on fails to load at runtime, but not that it silently does the wrong thing.
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FWIW in V8 5.6 Release
will return a std::pair<uint8_t*, size_t>
instead of a vector.
Ref: https://github.com/v8/v8/blob/753a2b55781face0f10b8d9a6fb0da45ede2c693/include/v8.h#L1784
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Checked STL containers have different name mangling in libstdc++. I think the worst case is that the add-on fails to load at runtime, but not that it silently does the wrong thing.
Some of the functions do get inlined, even in debug builds. (Like, this modification is not just academic; without it, I could observe actual out-of-bound writes.)
FWIW in V8 5.6
Release
will return astd::pair<uint8_t*, size_t>
instead of a vector.
Ok, then at least we don’t need to worry about it. :)
doc/api/v8.md
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Read raw bytes from the deserializer’s internal buffer. The `length` parameter | ||
must correspond to the length of the buffer that was passed to | ||
[`serializer.writeRawBytes()`][]. | ||
For use inside of a custom `options.writeHostObject`. |
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Most of the wording here is taken directly from the V8 headers, btw.
How does this compare performance-wise to using |
I haven’t really benchmarked that so far. A round-trip on the data in I’m definitely not suggesting that we make a decision to change the IPC procotol right now; it’s just an option we may want to keep an eye on. Also: This protocol is a lot more expressive than JSON, so having this available is going to be useful on its own. |
+1 but I think we should wait until the API and binary format are stable. ReleaseBuffer will be renamed to Release (and return a std::pair) in V8 5.6 for example. |
What about allowing to extend the class and implement the optional methods instead of using an object of options? |
That should work just as well. The
Sure, we can do that. I’ve marked the PR as “blocked” but tbh I am not too worried about the binary format given that it’s non-portable anyway. |
I'm worried because I believe one of the first things users will do with this API is serialize complex objects and save them to disk for later comparison in unit tests. |
Considering that it uses just I know getting things to core sounds great, but it is simpler to improve API while the module is managed separately. It can always be included in core later, when the API will be stabilized and well tested. What do you think? |
Yeah, sure. Like, I didn’t want to imply that I think waiting until the API is no longer experimental is a bad idea. :)
Basically no other reason than that I think (and I might be wrong) that Node core is going to be a consumer of this API anyway.
This PR is very very (maybe too) close to the V8 API, so if we do what @targos suggests and we just wait until V8 considers it stable we should be fine. |
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Great to see. Almost there.
@@ -134,3 +134,150 @@ setTimeout(function() { v8.setFlagsFromString('--notrace_gc'); }, 60e3); | |||
[V8]: https://developers.google.com/v8/ | |||
[here]: https://github.com/thlorenz/v8-flags/blob/master/flags-0.11.md | |||
[`GetHeapSpaceStatistics`]: https://v8docs.nodesource.com/node-5.0/d5/dda/classv8_1_1_isolate.html#ac673576f24fdc7a33378f8f57e1d13a4 | |||
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## Serialization API | |||
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If we are going to introduce this API, even tho I know this is going into the v8
module that is already clearly marked as being fluid based on what v8 chooses to do, we should mark this explicitly as being Experimental for the time being.
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@jasnell done!
const v8binding = process.binding('v8'); | ||
const serdesBinding = process.binding('serdes'); |
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perhaps something more explicit such as v8serdes
would be better? Not sure about that tho.
@nodejs/node-chakracore have you all considered implementing this mechanism yet?
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Yeah, I guess that depends if and how node-chakracore would want to implement this. I don’t think the binding name really matters a lot anyway.
lib/v8.js
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exports.Serializer = | ||
class Serializer extends serdesBinding.Serializer { | ||
constructor(options = {}) { |
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Extremely minor nit but use of argument defaults has not benchmarked rather well yet. It's likely not something to worry about in this case, however
@@ -0,0 +1,93 @@ | |||
'use strict'; |
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A test that includes a pre-serialized buffer that can be round-tripped serialized->deser->re-serialized would be good also.
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@jasnell done!
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I know this won't land until the v8 api is stable, and maybe better documented, but left some comments on docs I don't understand.
doc/api/v8.md
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* `getDataCloneError` {Function} A callback that takes a single `message` | ||
argument and returns an error object. Defaults to the `Error` constructor. | ||
* `writeHostObject` {Function} A callback that takes a single `object` | ||
argument and is used to write some kind of host object, if possible. If not, |
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what's a host object?
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what's a host object?
An object that’s exposed from C++, i.e. by Node or an addon. Most of the options & methods here won’t be very useful to the average user… so I’ve gone ahead and implemented v8.[de]serialize
shorthands on top of these classes.
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Returns the stored internal buffer. This serializer should not be used once | ||
the buffer is released. Calling this method results in undefined behavior | ||
if a previous write has failed. |
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Is that accurate? On failure, you aren't allowed to cleanup?
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how do writes fail? do they throw errors? writeHeader/Value don't say they can throw.
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On failure, you aren't allowed to cleanup?
I guess that depends on what you mean by “cleanup”? Any resources held by the serializer will be returned when it gets gc’ed.
how do writes fail? do they throw errors? writeHeader/Value don't say they can throw.
Yes, writeValue
may throw errors. I’ve noted that in the corresponding section.
doc/api/v8.md
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* `id` {Integer} A 32-bit unsigned integer. | ||
* `arrayBuffer` {ArrayBuffer|SharedArrayBuffer} An `ArrayBuffer` instance. | ||
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Marks an `ArrayBuffer` as havings its contents transferred out of band. |
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transferred? out-of-band?
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transferred? out-of-band?
Uh, yes. Basically says that the actual ArrayBuffer
isn’t included in the resulting serialization, and that the data is made available to the deserializer through some other means.
If you have suggestions for better wording on anything, it might be a good idea to upstream them into V8, too.
doc/api/v8.md
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#### deserializer.readHeader() | ||
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* Returns: {Boolean} |
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true/false means?
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true/false means?
I’ve removed the return type from the documentation. Right now it’s always true
except when an error is thrown.
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Left some comments. Overall impression is good, though.
lib/v8.js
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readRawBytes(length) { | ||
const offset = this._readRawBytes(length); | ||
return Buffer.prototype.slice.call(this.buffer, offset, offset + length); |
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Can you add a comment explaining that the contorted .call is because this.buffer can be either a Buffer or a plain Uint8Array? It's not immediately obvious from looking at just the code.
static void ReadUint32(const FunctionCallbackInfo<Value>& args); | ||
static void ReadUint64(const FunctionCallbackInfo<Value>& args); | ||
static void ReadDouble(const FunctionCallbackInfo<Value>& args); | ||
static void ReadRawBytes(const FunctionCallbackInfo<Value>& args); |
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Consider giving all methods inline
linkage if they're not used outside this file.
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Consider giving all methods
inline
linkage if they're not used outside this file.
These functions are passed to V8, so what at least gcc does is to expose them as weak symbols instead of regular symbols.
I can wrap everything in here in an anonymous namespace if you want, if it’s about hiding them – is there a reason we don’t do that in our other source files?
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My thinking was that e.g. SerializerContext::New()
is a generic enough name that it might cause symbol clashes when another file introduces the same class/method (so yes, hiding.)
is there a reason we don’t do that in our other source files?
No reason except inertia. I give most new code I write inline linkage.
(Also, I like inline
better than namespace { ... }
because the former doesn't require me to scroll up to figure out the namespace we're in. Maybe I should use a fancier editor.)
src/node_serdes.cc
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void SerializerContext::ThrowDataCloneError(Local<String> message) { | ||
Local<Value> args[1] = { message }; | ||
Local<Value> getDataCloneError = |
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get_data_clone_error? Same suggestion applies to a couple of places further down.
src/node_serdes.cc
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SerializerContext::SerializerContext(Environment* env, | ||
Local<Object> wrap, | ||
Local<Value> throwDataCloneError, | ||
Local<Value> writeHostObject) |
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Using camelCase for params is a minor stylistic issue although I kind of see why you're doing that here.
src/node_serdes.cc
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deserializer_(env->isolate(), data_, length_, this) { | ||
object()->Set(env->context(), env->buffer_string(), buffer); | ||
object()->Set(env->context(), env->read_host_object_string(), readHostObject); | ||
deserializer_.SetSupportsLegacyWireFormat(true); |
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Maybe explain in a comment that otherwise it always throws an "invalid or unsupported version" exception.
src/node_serdes.cc
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Local<Value> retValue = ret.ToLocalChecked(); | ||
if (!retValue->IsObject()) { | ||
env()->ThrowTypeError("readHostObject must return an object"); |
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It's not a blocker but I admit to not being fond of code that throws JS exceptions as a side effect.
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It's not a blocker but I admit to not being fond of code that throws JS exceptions as a side effect.
What alternative would you prefer? I think I’d like this better than a CHECK
or just not doing any type checking.
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I was thinking of a Local<Value>* exception_out
parameter but, on second thought, since the function->Call() can raise an exception anyway, that's pointless. Never mind.
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Maybe<bool> ret = ctx->deserializer_.ReadHeader(ctx->env()->context()); | ||
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if (ret.IsJust()) args.GetReturnValue().Set(ret.FromJust()); |
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Consistency: you just .FromMaybe(false)
without an if
elsewhere. I think I like this approach better, though; it's Obviously Correct, even if it's a little more verbose.
src/node_serdes.cc
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ser->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Serializer")); | ||
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Serializer"), | ||
ser->GetFunction()); |
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Can you use the overload that takes a v8::Context?
src/node_serdes.cc
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des->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Deserializer")); | ||
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Deserializer"), | ||
des->GetFunction()); |
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Ditto. There are a few other places where you use old-style (implicit-style?) methods, such as the no-arg overloads of NumberValue() and Uint32Value().
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@bnoordhuis I should have addressed most of your comments, PTAL |
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LGTM with some final comments.
static void ReadUint32(const FunctionCallbackInfo<Value>& args); | ||
static void ReadUint64(const FunctionCallbackInfo<Value>& args); | ||
static void ReadDouble(const FunctionCallbackInfo<Value>& args); | ||
static void ReadRawBytes(const FunctionCallbackInfo<Value>& args); |
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My thinking was that e.g. SerializerContext::New()
is a generic enough name that it might cause symbol clashes when another file introduces the same class/method (so yes, hiding.)
is there a reason we don’t do that in our other source files?
No reason except inertia. I give most new code I write inline linkage.
(Also, I like inline
better than namespace { ... }
because the former doesn't require me to scroll up to figure out the namespace we're in. Maybe I should use a fancier editor.)
src/node_serdes.cc
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MaybeLocal<Value> error = | ||
get_data_clone_error.As<Function>()->Call(env()->context(), | ||
object(), | ||
1, |
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Prefer arraysize(args)
if you're passing an array.
src/node_serdes.cc
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ASSIGN_OR_RETURN_UNWRAP(&ctx, args.Holder()); | ||
Maybe<bool> ret = | ||
ctx->serializer_.WriteValue(ctx->env()->context(), | ||
args[0]); |
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Fits on one or two lines, doesn't it?
src/node_serdes.cc
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DeserializerContext::DeserializerContext(Environment* env, | ||
Local<Object> wrap, | ||
Local<Value> buffer, | ||
Local<Value> readHostObject) |
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camelCase leftOver?
src/node_serdes.cc
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} | ||
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MaybeLocal<Object> DeserializerContext::ReadHostObject(Isolate* isolate) { | ||
Local<Value> readHostObject = |
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Likewise.
src/node_serdes.cc
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Local<Value> retValue = ret.ToLocalChecked(); | ||
if (!retValue->IsObject()) { | ||
env()->ThrowTypeError("readHostObject must return an object"); |
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I was thinking of a Local<Value>* exception_out
parameter but, on second thought, since the function->Call() can raise an exception anyway, that's pointless. Never mind.
src/node_serdes.cc
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if (ret.IsEmpty()) | ||
return MaybeLocal<Object>(); | ||
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Local<Value> retValue = ret.ToLocalChecked(); |
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return_value
or rval
if you think that's too wordy.
src/node_serdes.cc
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DeserializerContext* ctx; | ||
ASSIGN_OR_RETURN_UNWRAP(&ctx, args.Holder()); | ||
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Maybe<double> length_arg = args[0]->NumberValue(ctx->env()->context()); |
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IntegerValue()? It returns an int64_t.
can't figure out what changes I requested
@bnoordhuis Updated, but I’d like to wait a bit and rebase this on the V8 5.7 API + wait for https://bugs.chromium.org/p/v8/issues/detail?id=5926 to be resolved (unless you think that that’s silly). |
Refs: nodejs#11048 Below is the list of commits: deps: cherry-pick 78c0be52d from V8 upstream Original commit message: ValueSerializer: Promote scheduled exceptions from wasm::ErrorThrower. wasm::ErrorThrower doesn't actually throw exceptions, it just schedules them. As a result, this exception isn't handled properly by code which expects ValueDeserializer to actually throw. For instance, the unit tests use a TryCatch to catch and handle expected exceptions in unit tests. Before this patch, I see local unit test failures because a wasm decode test schedules one, but it isn't caught (and instead causes Context::New to fail at the beginning of the next test). BUG=685713 Review-Url: https://codereview.chromium.org/2659483004 Cr-Commit-Position: refs/heads/master@{nodejs#42718} deps: cherry-pick 966355585 from V8 upstream Original commit message: [d8] Use ValueSerializer for postMessage (instead of ad-hoc serializer) Review-Url: https://codereview.chromium.org/2643723010 Cr-Commit-Position: refs/heads/master@{nodejs#42749} deps: cherry-pick bf511b426 from V8 upstream Original commit message: ValueSerializer: Support efficiently reading and writing one-byte strings. memcpy is faster than UTF-8 encoding/decoding. This yields 10-20% wins on serializing and deserializing long ASCII strings, according to blink_perf.bindings -- and these are already in a fast path where the entire string is known to be ASCII (but this has to be checked). The win may be larger for strings in Latin-1 but not ASCII (though I suspect this is an uncommon case). A change is also made to make ValueSerializerTest.EncodeTwoByteStringUsesPadding survive wire format version number changes. This is the first of a series of wire format changes from the previous Blink format. The deserializer continues to be able to read the old format, but Chromium M56 will no longer be able to read the messages written by this, in M58. BUG=chromium:686159 Review-Url: https://codereview.chromium.org/2658793004 Cr-Commit-Position: refs/heads/master@{nodejs#42753} deps: cherry-pick 6f1639ed1 from V8 upstream Original commit message: ValueSerializer: Distinguish between 'undefined' and an absent property. Dealing with this case requires a wire format change. It is possible that an element can be absent even in an array where the dense format was chosen (because the array initially had no holes), if the elements are modified while they are being serialized. In this case, a new tag for the "hole" is emitted. The logic to treat undefined in dense arrays as an absent property is restricted to versions of the wire format that this tag did not exist. BUG=chromium:686159,chromium:665820 Review-Url: https://codereview.chromium.org/2660093002 Cr-Original-Commit-Position: refs/heads/master@{nodejs#42784} Committed: https://chromium.googlesource.com/v8/v8/+/dc85f4c8338c1c824af4f7ee3274dc9f95d14e49 Review-Url: https://codereview.chromium.org/2660093002 Cr-Commit-Position: refs/heads/master@{nodejs#42800} deps: cherry-pick c3856de37 from V8 upstream Original commit message: ValueSerializer: Check for zero length before casting to FixedDoubleArray. Even though the elements kind is FAST_DOUBLE_ELEMENTS, if length is zero the isolate's empty_fixed_array is used. It's illegal to cast this to FixedDoubleArray, so we avoid the cast. BUG=chromium:686479 Review-Url: https://codereview.chromium.org/2665313003 Cr-Commit-Position: refs/heads/master@{nodejs#42867} deps: cherry-pick 591cc0b4c from V8 upstream Original commit message: ValueSerializer: Share string encoding code with String and RegExp objects. This avoids the need to pull in the UTF-8 encoding code from the public API, and allows it to take advantage of any supported way that i::String can be encoded (one- or two-byte). Backward compatibility is maintained, but this is the behavior beginning with this version. BUG=chromium:686159 Review-Url: https://codereview.chromium.org/2665653004 Cr-Commit-Position: refs/heads/master@{nodejs#42872} deps: cherry-pick 79837f5f6 from V8 upstream Original commit message: Improve ValueSerializer perf regression after 96635558 BUG=687196 [email protected] Review-Url: https://codereview.chromium.org/2674613002 Cr-Commit-Position: refs/heads/master@{nodejs#42938} deps: cherry-pick 8990399dc from V8 upstream Original commit message: ValueDeserializer: Only allow valid keys when deserializing object properties. The serializer won't ever write a more complex object. Not validating this allows other things to be used as keys, and converted to string when the property set actually occurs. It turns out this gives an opportunity to trigger OOM by giving an object a key which is a very large sparse array (whose string representation is very large). This case is now rejected by the deserializer. BUG=chromium:686511 Review-Url: https://codereview.chromium.org/2697023002 Cr-Commit-Position: refs/heads/master@{nodejs#43249} deps: cherry-pick 68960eeb7 from V8 upstream Original commit message: ValueDeserializer: Make sure that an exception is the legacy path. The entry points to the deserializer are responsible for ensuring that an exception is pending by the time they return. Some failures throw exceptions themselves, while others (like errors in the format) are exceptions caused by the deserializer, not coming from the runtime. Like the non-legacy path, a default deserialization exception should be thrown in such cases. BUG=chromium:693411 Review-Url: https://codereview.chromium.org/2712713002 Cr-Commit-Position: refs/heads/master@{nodejs#43390} deps: cherry-pick 3b15d950e from V8 upstream Original commit message: ValueSerializer: Add SetTreatArrayBufferViewsAsHostObjects() flag Add `ValueSerializer::SetTreatArrayBufferViewsAsHostObjects()` which instructs the `ValueSerializer` to treat ArrayBufferView objects as host objects. BUG=v8:5926 Review-Url: https://codereview.chromium.org/2696133007 Cr-Commit-Position: refs/heads/master@{nodejs#43281} deps: cherry-pick 654351997 from V8 upstream Original commit message: ValueSerializer: Add an explicit tag for host objects. This makes it no longer necessary to ensure that V8 and Blink have non-colliding tags, which makes it easier for them to evolve independently, and also makes the wire format more suitable for other V8 embedders, who would not necessarily be surveyed before V8 introduced a new tag that might collide with theirs. BUG=chromium:686159 Review-Url: https://codereview.chromium.org/2709023003 Cr-Commit-Position: refs/heads/master@{nodejs#43466} PR-URL: nodejs#11752 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Franziska Hinkelmann <[email protected]>
Rebased now that V8 5.7 has landed. CI: https://ci.nodejs.org/job/node-test-commit/8687/ @bnoordhuis Mind taking another look? |
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Still LGTM at a quick glance.
@@ -80,3 +87,110 @@ exports.getHeapSpaceStatistics = function() { | |||
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return heapSpaceStatistics; | |||
}; | |||
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/* V8 serialization API */ |
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Tiniest of style nits but is there a reason for mixing C and C++-style comments?
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@bnoordhuis I would say C-style comments feel a bit more heading-y than C++-style comments? I never consciously noticed but I think I use //
for text that only refers to the next one or two statements, whereas /* … */
refers to a longer section of code. That also seems to match how we use eslint-disable
comments in our codebase.
If you feel strongly about it, I have no problem changing the format in either way. :)
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Never looked at it that way. I suppose it's fine, lib/ is a mixture of both; //
is more prevalent but that's probably also because of the copyright header.
Expose the new serialization API that was added in V8 5.5 to userland. The JS API is virtually a direct copy of what V8 provides on the C++ level. This is useful Node as a possible replacement for some internals that currently use JSON, like IPC, but is likely to be useful to general userland code as well.
@targos Does you assigning this to yourself mean that I should wait for a review from you before merging, or that you would like to be the person who merges this, or something else? |
@addaleax I'd like to review this, yes. Probably later today. |
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This throws an error if `value` cannot be serialized. | ||
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#### serializer.releaseBuffer() |
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If we want to keep close to the V8 API, this should be called release()
. Did you keep it like that because a Buffer
is returned?
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@targos I would assume V8 calling it Release
is because ReleaseBuffer
was already taken by the legacy method. But yeah, it’s nice that releaseBuffer()
tells you the (otherwise not obvious) return type.
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doc, JS and tests LGTM
lib/v8.js
Outdated
i = bufferConstructorIndex; | ||
} else { | ||
i = arrayBufferViewTypeToIndex.get(objectToString(abView)); | ||
} |
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Shouldn't this throw an error when i
is undefined (unknown host object)?
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@targos Yes thanks for catching! Updated + test added
Landed in 9b2dd47...1fde98b |
PR-URL: #11048 Reviewed-By: Michaël Zasso <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Expose the new serialization API that was added in V8 5.5 to userland. The JS API is virtually a direct copy of what V8 provides on the C++ level. This is useful Node as a possible replacement for some internals that currently use JSON, like IPC, but is likely to be useful to general userland code as well. PR-URL: #11048 Reviewed-By: Michaël Zasso <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Missed while reviewing 1fde98b ("v8: expose new V8 serialization API.") PR-URL: #12118 Refs: #11048 Reviewed-By: Daniel Bevenius <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Michaël Zasso <[email protected]> Reviewed-By: Colin Ihrig <[email protected]>
Expose the new serialization API that was added in V8 5.5 to userland. The JS API is virtually a direct copy of what V8 provides on the C++ level.
This is useful Node as a possible replacement for some internals that currently use JSON, like IPC, but is likely to be useful to general userland code as well.
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passesAffected core subsystem(s)
V8
/cc @nodejs/v8