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[1.21.4]If you enter the Pale garden in 1.21.4. not music fade out #1733

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baguchi opened this issue Dec 4, 2024 · 2 comments · Fixed by #1792
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[1.21.4]If you enter the Pale garden in 1.21.4. not music fade out #1733

baguchi opened this issue Dec 4, 2024 · 2 comments · Fixed by #1792
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1.21.4 Targeted at Minecraft 1.21.4 bug A bug or error

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@baguchi
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baguchi commented Dec 4, 2024

Minecraft Version: 1.21.4
NeoForge Version: 21.4.2-beta

Description of issue:

The background music that should fade out in Pale Garden doesn't fade out.

mayby net.minecraft.client.Minecraft#getSituationalMusic is not support fade out?

@embeddedt embeddedt added the bug A bug or error label Dec 13, 2024
@sciwhiz12 sciwhiz12 added the 1.21.4 Targeted at Minecraft 1.21.4 label Dec 23, 2024
@sciwhiz12
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As noted in #1766 (comment), the issue is due to BiomeSpecialEffectsBuilder failing to copy over the backgroundMusicVolume field from the original info (which is 0.0F for the pale garden biome), thus causing the modified info to hold the default value of 1.0F. The fix is as simple as modifying the builder to copy that field.

@neoforged-releases
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🚀 This issue has been resolved in NeoForge version 21.4.39-beta, as part of #1792.

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Labels
1.21.4 Targeted at Minecraft 1.21.4 bug A bug or error
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