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Nodes: Only use PMREM for background when blurriness is configured. #29089
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CubeCamera.update()
isn't MRT compatible so I fixedCubeRenderTarget
here.There was a problem hiding this comment.
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We have renderer state definition and restoration in many places, I was thinking about having a way to automate this otherwise every new feature related will break the chain of nodes that use
beforeUpdate()
torender()
.