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WebGPURenderer: Apply Scene.environment only on PBR materials. #29033

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merged 1 commit into from
Aug 1, 2024

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@Mugen87 Mugen87 commented Jul 31, 2024

Fixed #29031.

Description

This should make sure Scene.environment only affects physical materials.

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📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
684 kB (169.4 kB) 684 kB (169.4 kB) +0 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
460.9 kB (111.2 kB) 460.9 kB (111.2 kB) +0 B

@Mugen87 Mugen87 added this to the r168 milestone Jul 31, 2024
@Mugen87 Mugen87 merged commit f4c997e into mrdoob:dev Aug 1, 2024
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Successfully merging this pull request may close these issues.

MeshBasicNodeMaterial bug with scene.environment
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