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Rotate the particle rect ,May cause out of bounds #55

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Liiiz opened this issue Oct 15, 2019 · 2 comments
Closed

Rotate the particle rect ,May cause out of bounds #55

Liiiz opened this issue Oct 15, 2019 · 2 comments
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bug Something isn't working released on @preview

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@Liiiz
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Liiiz commented Oct 15, 2019

Particle not use shape, mode is billboard.
I Rotate the rect to (90, 0 , 0), some paticle the render will no work.

i try this to solve:
if (0 < m_ParticleSystem.particleCount)
{
....
_mesh.SetVertices(s_Vertices);
//Recalculate the bounds
_mesh.RecalculateBounds();
....
}

@Liiiz Liiiz closed this as completed Oct 15, 2019
@Liiiz Liiiz reopened this Oct 15, 2019
@mob-sakai mob-sakai self-assigned this Oct 15, 2019
@mob-sakai mob-sakai added the bug Something isn't working label Oct 15, 2019
@mob-sakai
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Hi @Liiiz

Thank you for your reporting!

github-actions bot pushed a commit that referenced this issue Feb 12, 2020
# [3.0.0-preview.1](v2.3.0...v3.0.0-preview.1) (2020-02-12)

### Bug Fixes

* change the text in the inspector to make it more understandable. ([7ca0b6f](7ca0b6f)), closes [#66](#66)
* editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh ([e5ebadd](e5ebadd)), closes [#69](#69)
* getting massive errors on editor ([ef82fa8](ef82fa8)), closes [#67](#67)
* heavy editor UI ([d3b470a](d3b470a))
* remove a menu to add overlay camera ([f5d3b6e](f5d3b6e))
* rotating the particle rect may cause out of bounds ([3439842](3439842)), closes [#55](#55)
* scale will be decrease on editor ([0c59846](0c59846))
* UI darker than normal when change to linear color space ([db4d8a7](db4d8a7)), closes [#57](#57)

### Build System

* update develop environment ([9fcf169](9fcf169))

### Features

* add menu to import sample ([b8b1827](b8b1827))
* add samples test ([287b5cc](287b5cc))
* **editor:** add osc package (portable mode) ([6c7f880](6c7f880))

### BREAKING CHANGES

* update develop environment to Unity 2018.3.
Unity 2018.2 will continue to be supported.
github-actions bot pushed a commit that referenced this issue Feb 12, 2020
# [3.0.0-preview.1](v2.3.0...v3.0.0-preview.1) (2020-02-12)

### Bug Fixes

* change the text in the inspector to make it more understandable. ([7ca0b6f](7ca0b6f)), closes [#66](#66)
* editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh ([e5ebadd](e5ebadd)), closes [#69](#69)
* getting massive errors on editor ([ef82fa8](ef82fa8)), closes [#67](#67)
* heavy editor UI ([d3b470a](d3b470a))
* remove a menu to add overlay camera ([f5d3b6e](f5d3b6e))
* rotating the particle rect may cause out of bounds ([3439842](3439842)), closes [#55](#55)
* scale will be decrease on editor ([0c59846](0c59846))
* UI darker than normal when change to linear color space ([db4d8a7](db4d8a7)), closes [#57](#57)

### Build System

* update develop environment ([9fcf169](9fcf169))

### Features

* add menu to import sample ([b8b1827](b8b1827))
* add samples test ([287b5cc](287b5cc))
* **editor:** add osc package (portable mode) ([6c7f880](6c7f880))

### BREAKING CHANGES

* update develop environment to Unity 2018.3.
Unity 2018.2 will continue to be supported.
@mob-sakai
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🎉 This issue has been resolved in version 3.0.0-preview.1 🎉

The release is available on:

Your semantic-release bot 📦🚀

LionelPerrault added a commit to LionelPerrault/Unity-Particle that referenced this issue Jul 25, 2023
# [3.0.0-preview.1](mob-sakai/ParticleEffectForUGUI@v2.3.0...v3.0.0-preview.1) (2020-02-12)

### Bug Fixes

* change the text in the inspector to make it more understandable. ([7ca0b6f](mob-sakai/ParticleEffectForUGUI@7ca0b6f)), closes [#66](mob-sakai/ParticleEffectForUGUI#66)
* editor crashes when mesh is set to null when ParticleSystem.RenderMode=Mesh ([e5ebadd](mob-sakai/ParticleEffectForUGUI@e5ebadd)), closes [#69](mob-sakai/ParticleEffectForUGUI#69)
* getting massive errors on editor ([ef82fa8](mob-sakai/ParticleEffectForUGUI@ef82fa8)), closes [#67](mob-sakai/ParticleEffectForUGUI#67)
* heavy editor UI ([d3b470a](mob-sakai/ParticleEffectForUGUI@d3b470a))
* remove a menu to add overlay camera ([f5d3b6e](mob-sakai/ParticleEffectForUGUI@f5d3b6e))
* rotating the particle rect may cause out of bounds ([3439842](mob-sakai/ParticleEffectForUGUI@3439842)), closes [#55](mob-sakai/ParticleEffectForUGUI#55)
* scale will be decrease on editor ([0c59846](mob-sakai/ParticleEffectForUGUI@0c59846))
* UI darker than normal when change to linear color space ([db4d8a7](mob-sakai/ParticleEffectForUGUI@db4d8a7)), closes [#57](mob-sakai/ParticleEffectForUGUI#57)

### Build System

* update develop environment ([9fcf169](mob-sakai/ParticleEffectForUGUI@9fcf169))

### Features

* add menu to import sample ([b8b1827](mob-sakai/ParticleEffectForUGUI@b8b1827))
* add samples test ([287b5cc](mob-sakai/ParticleEffectForUGUI@287b5cc))
* **editor:** add osc package (portable mode) ([6c7f880](mob-sakai/ParticleEffectForUGUI@6c7f880))

### BREAKING CHANGES

* update develop environment to Unity 2018.3.
Unity 2018.2 will continue to be supported.
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