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LateNight :: repair [Channel2] xFader button, use button templates #1881
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Hm, just noticed the star rating widgets don't render or work (they don't seem to receive any mouse input). |
This is just a quick fix for the scenario when a user switches to 2 decks and the xFader orientation of deck 1 or 2 differs from default, like 1=Right and 2=Center The issue doesn't exist with 4 decks (no scalemode="STRETCH_ASPECT" there), but with 4 decks those buttons should look blurry when the skin is auto-sclaed to 4K. Will update those buttons, as well. |
I didn't touch that, does it happen without this PR, too? |
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(rebased, cleaned up commit messages) |
Sorry for not being clear -- I wasn't saying your PR caused the star rating widget issue :) it happens without this PR. |
Ok, sorry for being dense. It works! LGTM |
https://bugs.launchpad.net/mixxx/+bug/1801363
This
is juststarted as a quick fix for the scenario when a user switches to 2 decks and the xFader orientation of deck 1 or 2 differs from default, like 1=Right and 2=Center. In that case the xFader buttons would stay visible in 2-decks mode until decks 1/2 are assigned default xFader side again.Just added attribute to PushButton. This is necessary since scalemode="STRETCH_ASPECT" was added to most buttons in #1858 but buttons wouldn't show up without Size attribute.
Edit I continued #1858 and replaced inline PushButtons with templates wherever it makes sense (almost everywhere, except some special cases, and except in sampler templates as that's fixed in #1840 already).
Edit2 This also fixes blurred beatgrid icons next to the waveforms.