Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

merge 2.1.0 into release branch #6253

Merged
merged 1,147 commits into from
Oct 9, 2019
Merged

Conversation

david-c-kline
Copy link

This change brings the mrtk_release branch up to version 2.1.0

davidkline-ms and others added 30 commits September 23, 2019 14:19
feedback: move experimental service managers to separate folder
…-tests

Ux interaction destroy/disable fix and tests
Added SetTouchableCollider() method in NearInteractionTouchable
Fix spam of ReflectionTypeLoadExceptions in some scenarios in Unity Editor.  Fixes #5419.
…ion_HandMenuExamplesSceneFix

[2.1.0 stabilization] Hand Menu Examples scene fix
keveleigh and others added 19 commits October 8, 2019 13:30
Fix 6234 (no input after toggling hand mesh)
…oveDuplicatesNuspec

Remove duplicate metas from being packaged
Update Examples Hub README to provide information on Extension package
…th issue. This source will return as part of 2.2 release
2.1.0 - Add nuget package information to release notes
…into prerelease/2.1.0_bugs/removeSourceFor21Release
…oveSourceFor21Release

Remove source packaged in NuGet for 2.1 Release
@david-c-kline david-c-kline self-assigned this Oct 9, 2019
keveleigh
keveleigh previously approved these changes Oct 9, 2019
.gitignore Outdated Show resolved Hide resolved
Co-Authored-By: Kurtis <[email protected]>
@chrisfromwork chrisfromwork self-requested a review October 9, 2019 22:10
@david-c-kline david-c-kline merged commit 2c711ab into mrtk_release Oct 9, 2019
@david-c-kline david-c-kline deleted the prerelease/2.1.0_stabilization branch October 11, 2019 17:37
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.