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More refactoring of Input Events (#2112)
* some cleanup * review changes * Fixed editor/runtime logic * Tested and updated for 2018.1.0f1 against IL2CPP Resolved build errors and warnings * Removed #IF UNITY_EDITOR for now. Will need reviewing for build later. * Fixed Building against editor asmdef. Cleaned up build warnings in Controller Pointer Options * Cleaned up MixedRealityManager a bit more * Fixed Standalone Compilation. Added EnforceEditorSettings script and custom assembly definition. * Removed duplicate assembly definition for Input System Editor * Reverted some project settings * Changed assembly namespaces * Some finishing touches on the Settings Enforcer * updated inspector custom assembly namespace * for real this time * Let's just change all the namespaces! * renamed a file * Broke the circular references to the Input System in Core. * Fixed custom assembly references. Reverted tests changes. * Profile instantiation of managers. (#11) * testing out instantiation * refactoring * More work on some stuff * reverted some changes * CR edits * more cleanup. Added fingers and thumb to input types * More input system cleanup. Removed Tags. Added clearer useage of 2DoF, 3DoF, and 6DoF input events. More documentation. * Cleaned up some stuff from merge * removed another straggler * reverted file * Review pass comments
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506 changes: 287 additions & 219 deletions
506
Assets/MixedRealityToolkit/InputSystem/MixedRealityInputManager.cs
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...e/EventDatum/Input/ClickEventData.cs.meta → ...ntDatum/Input/InputClickEventData.cs.meta
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