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Misc. spline extrusion properties and expose spline index #43

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GuitarBro
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Just a few changes I found handy when using SplineMesh in a personal project. Figured they might be useful for other people too.

  • Added extrusion layer/visibility/collision properties since I wanted some collision-only and visible-with-no-collision splines.
  • Exposed spline index so my game logic could know if one spline came before/after another one.

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