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Spline Mesh Tiling repeats onto itself after hitting vertex limit
#51
opened Oct 10, 2021 by
Lasercar
Instance SplineMeshTiling to prevent copies overwriting each other
#46
opened Jun 11, 2021 by
lukemadera
MeshBender.cs floating point precision problem with Repeat mode
#45
opened Apr 2, 2021 by
brightest1102
SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
#37
opened Sep 19, 2020 by
david-pfx
MeshBender and SourceMesh are incredibly slow due to recalculating normals
#36
opened Sep 13, 2020 by
rogerscg
fbx models always have wrong direction when they are tested on 3d max
#16
opened Feb 7, 2019 by
virtouso
ProTip!
What’s not been updated in a month: updated:<2024-10-26.