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Releases: mekanism/Mekanism

v1.20.1-10.4.15.75

03 Mar 04:21
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7d0dc53 - backport chunk present check from 21 as getChunkFuture isnt actually async on main thread
8f94084 - bump version to 10.4.15
c4e6824 - update publish workflow

v1.21.1-10.7.10.73

27 Feb 06:18
f1869df
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Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

84fbe7a - Fix gradle deprecation
e173806 - fix GP integration wrap check
f1869df - bump version to 10.7.10

v1.21.1-10.7.9.72

25 Feb 23:32
38b9572
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Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

f34ea72 - prevent personal storage picked-item from crashing the game by not copying inventory
18bd8d9 - Make it possible to pause sorting of items in the QIO Dashboard by holding shift
cce6e89 - clear capability cache when marked as invalid to try prevent bad caches (#8291)
4d5cb95 - Various improvements/fixes to balloons:
- Make balloons respect the collision shape of blocks such as slabs (only increasing height by half) and torches (ignoring them for ground height calculations)
- Base the floating distance off of the entity's height
- Don't adjust the height of players who are currently in creative flight
1b375fc - Return success values from various commands
e667948 - Allow specifying names for watched chunks, and display ticket level changes for watched chunks
67b433a - New Crowdin updates (#8272)
6cc0109 - Fix for EMI module crash when a food has a negative nutritional value. (#8296)
5926dce - skip iterating entities if radiation is background level
83fcef4 - Misc cleanup relating to how we reference the registry access of a player's level
eef90c7 - Fix transmitters not always rendering connections on first load (failing to update the model data), and also make it so that the model data for transmitters only gets refreshed if something that affects the model data changed
560b0f5 - Update gradle deps and switch to a maintained version of javapoet
827aa43 - copy fluid stacks before giving to fluid handlers so they can't be messed with

(cherry picked from commit 97df1e78b1722b839d82c4a83307caa2b78cfd3a)  

3d23e21 - coyple more fluid stack copies
d1fad7e - remove optional int for fluid colours and avoid the use of iterators for displaying colour bars from attachments
fe1a888 - use enhanced switches
6d482d4 - move a debug log to explicit debugging (#8316)
89fd0bb - Disambiguate the names of some inner classes (#8317)
7921460 - Re-center port of neutron activator #8206. (#8315)
d56013e - prevent double wrapping GrandPower-FE
8745710 - fix machines not working when upgrade multiplier is too high
9495847 - Switch from NeoGradle to MDG (#8125)
bd55046 - move gradle filter from regex to new-ish group-and-subgroup
c8693a0 - update neo version
caf4865 - Add warnings for certain redstone-control conditions (#8262)
e940be7 - Fix not correctly detecting if the force ansi property is set
0a3d801 - Reduce the number of times the search string needs to be made lower case when searching, and remove an extra level of bouncing when there is a single search query
2cdae2e - Remove duplicate method in language provider
459bdc5 - Set up two new source-sets that allow IntelliJ to resolve module dependencies for runs (#8325)
7d16868 - bump yamlops
b47e615 - Override a method we previously missed when marking that our things can't be enchanted
243568a - Ensure that the codecs used to load data fail gracefully if loading invalid data. For example if an item is stored that no longer exists
922adc9 - Use fast iterators where possible for fastutils maps
1899b54 - Update deps, bump min neo version to , and add support for various newer neo features, such as setting a default key for the robit skin datapack registry
85d3bd3 - Don't load game tests for the normal client run
06e9bc2 - Add support for defining aliases by tag
bfdd3b5 - Pass the suppress drops flag to a couple places where we set blocks and want to avoid drops occurring
3762b51 - Implement equals and hashcode for the basic recipe implementations, and add support for various newer JEI features
65b2c22 - Make use of a couple more JEI helpers
6223464 - Update our old BYG integration Oh the Biomes We've Gone
4ff4940 - Only set the entity on fire if the entity actually got hurt by the flamethrower #8337
bb6b11b - Add item tags in mek's domain for the various colored plastic types that were missing them #8183
6dfdb07 - Try to fix gradlew file permissions
10eebd2 - Fix accidental circular reference for some new additions tags
39028c2 - Update ProjectE integration and make use of the fake group manager to speed up emc calculations
fe061cb - Deduplicate adding certain entries to mappers for non-basic recipe handling
400f9d1 - Fix frequency items not properly syncing changes to frequency to the client #8178, #8328
240910c - Add setting to make purifiers and injectors use constant amount of resources (#8283)
b5f6f83 - Fix typos for mekanis...

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v1.20.1-10.4.14.71

25 Jan 13:23
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97df1e7 - copy fluid stacks before giving to fluid handlers so they can't be messed with
8079395 - bump version to 10.4.14

v1.21.1-10.7.8.70

24 Dec 02:08
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Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

7cb49e6 - move mekasuit toggle messages to action bar
ff4a4ce - move Tile Component Frequency to a different tick getter
ecd6fa7 - use fast iterator on transits to avoid extra allocations
4728456 - cache itemhandlers in Logistical transporters (pull + send home)
b9186ef - preemptively check cached path is valid before simulation
297d2a7 - check path endpoint sanely
a484cdf - more BlockPos to long
a50f02e - dont clobber the pos
9cdcd42 - fix pathfinding failure
59645a9 - reset some client things when changing dimension
b2072ca - support killing the miner search thread
acfba9f - add some debugging for Serhan's digital miner
33b3a1c - Only print debug message about failing to mine block if mining is actually denied
8aad2bc - rename a variable and add function name to common messages
2c1ef90 - use chunkpos unpacking helper methods for consistency
5913765 - add chunk loading debug to mek debug mode
348af9c - check if forcing actually worked
aeb7a9b - add game test for HashedItem
a166484 - log the chunkloaders pos
9226aac - remove pointless use of HashedItem
9515dcb - fix anchor-upgraded Digital Miners failing when running during initial chunkload
8316e05 - fix the missing if statement for loggin
3fea841 - Make text in GUIs more readable by using scrolling strings for bounded strings (#8232)
bcf3e14 - Pass a modified ray trace result that contains the correct position to Blasting AOE highlighted blocks (#8240)
f238deb - New translations en_us.json (Chinese Simplified) (#8259)

[ci skip]  

0369408 - fix for race condition in cable renderer (e.g. VS Ships)
7de4967 - update gender mod dep slug for cf
9848022 - Remove uses of var in tests
e7febd3 - Rework parts of how the QIO Dashboard's container handles data:
- Syncs contents as part of the initial open packet instead of having the client request all the data when it opens (or the window is resized, or the entire minecraft window is resized)
- Remove a redundant update search call from transferring data when resizing a QIO item viewer
- Override equals and hashcode for ISearchQuery
- Check the player who has the container open when getting the tooltips of items for search purposes
- Copy item lists and search lists when resizing the gui to avoid having to recalculate them
- Fix not updating the order of items when changing the sort direction or type if there was any search text
- Avoid resorting the items if the sort type doesn't care about count for any level of the sort, and we only changed stored counts of items
- Update the item list on the fly instead of recreating it from scratch every change
- Avoid recalculating the search list if the query didn't change
- Removed one layer of an unused cache from the cached search data
5633032 - avoid more race conditions in transmitter render

(cherry picked from commit 5c3c188193ddd0968a7c9716c932076fbc60791d)  

7fef79b - attempt to avoid render race condition from player state update
eae6b1d - clamp tool damage modifier defaults to the validated value to avoid endless configuration 'correcting' (#8250)
792b8e7 - bump emi version and cache the class lookup in recipe viewer check
6c1a492 - add safety for bad fluid registrations (#8234)
fb71dbc - fix bonemeal dupe. oopsies
6adc761 - try to handle configs not saving on slower systems (#8277)
ddf6ef1 - check old orphan transmitter was valid and remove orphans when invalidating

(cherry picked from commit a1ea0e922bc55c89f083923565adc35a14caf3d2)  
  
# Conflicts:  
#	src/main/java/mekanism/common/lib/transmitter/TransmitterNetworkRegistry.java  

c2b6075 - remove needless singleton structure from TransmitterNetworkRegistry
092b3a0 - bump version to 10.7.7

v1.20.1-10.4.13.69

24 Dec 02:07
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aa708cd - avoid IndexOutOfBoundsException
a1ea0e9 - check old orphan transmitter was valid and remove orphans when invalidating
a05a8f3 - bump version to 10.4.13

v1.20.1-10.4.12.68

20 Dec 12:58
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f5ce06f - add newer mc runs folder to gitignore
746f499 - make sure the multiblock uuid gets saved to disk when it changes

 (cherry picked from commit d8505ea)
143d68d - bump version to 10.4.12

v1.20.1-10.4.11.67

12 Dec 10:54
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e22a5ed - attempt to avoid render race condition from player state update (#8266)
5c3c188 - avoid more race conditions in transmitter render
b2b9a91 - bump version to 10.4.11

v1.20.1-10.4.10.66

19 Nov 13:03
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3d95fba - fix for race condition in cable renderer (e.g. VS Ships)

 (cherry picked from commit 0369408)
c84201d - bump version to 10.4.10
7dd69d1 - update gender mod dep slug for cf

v1.20.1-10.4.10.65

19 Nov 12:50
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3d95fba - fix for race condition in cable renderer (e.g. VS Ships)

 (cherry picked from commit 0369408)
c84201d - bump version to 10.4.10