Releases: mcgivrer/fromClassToGame
Releases · mcgivrer/fromClassToGame
Saber
First release proposing the Physic Engine Influencer object.
Onion2
Orion
A first corrective release to change some basic things in PhysicEngine management and particles.
What's Changed
- Merge branch 'main' into release/1.0.0 by @mcgivrer in #78
- Feature/update behavior component by @mcgivrer in #75
- Feature/add particle system by @mcgivrer in #80
- Feature/add javadoc render helper by @mcgivrer in #81
- fix: upgrade org.slf4j:slf4j-api from 1.7.5 to 1.7.32 by @mcgivrer in #83
- [Snyk] Upgrade org.slf4j:slf4j-api from 1.7.5 to 1.7.32 by @snyk-bot in #82
- fix(configuration): fix configruation issue by @mcgivrer in #85
- feat(LifeTime): Add life duration to GameObject by @mcgivrer in #84
- Feature/add particle system by @mcgivrer in #87
- fix(Velocity): Fix Velocity ParticleSystem computation by @mcgivrer in #91
- bugfix(Inventory): Move inventory to demo package by @mcgivrer in #92
- Feat(Material): Add Test on Material by @mcgivrer in #93
Full Changelog: v1.0.0...v1.0.1
PointOfView
A first release bringing basics to build simple 2D game on this small java framework, with an old AWT integration.
What's Changed
- Feature/add input handler by @mcgivrer in #2
- Feature/add resource manager by @mcgivrer in #6
- Feature/add textobject by @mcgivrer in #4
- feat(AddFPS): Add real FPS display by @mcgivrer in #8
- Merge pull request #8 from mcgivrer/feature/add-fps-display by @mcgivrer in #9
- feat(AddCapture): AddScreenshot function by @mcgivrer in #11
- Feature/add scene manager by @mcgivrer in #13
- feat(Config): Add Configuration by @mcgivrer in #14
- Create .travis.yml by @mcgivrer in #17
- [Snyk] Upgrade org.slf4j:slf4j-simple from 1.7.30 to 1.7.31 by @snyk-bot in #16
- Feature/add configuration by @mcgivrer in #18
- feat(AddTestOnRes): Add tests on resource management by @mcgivrer in #20
- feat(TextObject): Add test on TextObject by @mcgivrer in #21
- Update README.md by @mcgivrer in #22
- feature(refactor): Refactoring all packages by @mcgivrer in #24
- feat(ScoreObject): Add a Score Object by @mcgivrer in #26
- Merge branch 'main' into develop by @mcgivrer in #27
- Update the readme with more poete prose by @mcgivrer in #28
- fix(grammar): Fix all grammar and syntax issue by @mcgivrer in #29
- fix(RenderHelper): Fix test on render helpers by @mcgivrer in #32
- [Snyk] Upgrade org.slf4j:slf4j-simple from 1.7.31 to 1.7.32 by @snyk-bot in #34
- Feature/add camera object by @mcgivrer in #31
- Feature/add camera object by @mcgivrer in #35
- Feature/add architecture doc by @mcgivrer in #36
- Feature/add basic physic engine by @mcgivrer in #37
- Update the documentation by @mcgivrer in #43
- fix(update): Update mechanism issue by @mcgivrer in #44
- Feature/add basic physic engine by @mcgivrer in #45
- Feature/add life indicator display by @mcgivrer in #42
- Feature/add system manager by @mcgivrer in #47
- feat(System): Update Readme by @mcgivrer in #48
- feat(fullScreen): Add Switch full screen mode by @mcgivrer in #51
- feat(PETests): Add tests on PhysicEngine by @mcgivrer in #53
- feat(configTests): Add Configuration tests by @mcgivrer in #55
- Circleci project setup by @mcgivrer in #56
- Feature/upgrade config def by @mcgivrer in #61
- Bugfix/render ready issue by @mcgivrer in #58
- Feature/moving to vector2d by @mcgivrer in #60
- Feature/add behavior to gameobject by @mcgivrer in #65
- Feature/add life object by @mcgivrer in #63
- fix(SpeedAndConfig): Fix all tests issues by @mcgivrer in #66
- fix(Screenshot): Fix save operation by @mcgivrer in #68
- feat(Inventory): Add an InventoryObject by @mcgivrer in #71
- Feature/add collision system by @mcgivrer in #40
- fix small details on SceneManager by @mcgivrer in #69
- Feature/add inventory object by @mcgivrer in #72
- Release/1.0.0 by @mcgivrer in #76
Full Changelog: https://github.com/mcgivrer/fromClassToGame/commits/v1.0.0