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feat(LifeTime): Add life duration to GameObject #84

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merged 1 commit into from
Nov 19, 2021

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  • Add lifetime and active attributes to GameObject, and manage lifetime computation,
  • Modify Render to manage active attribute on all GameObject (Simple a relative to camera),
  • Modify PhysicEngine to manage the GameObject update process.
  • Extract debug grid from Render system and create a DebugViewportGrid and a DebugViewportGridRenderHelper.
  • prepare next release (1.0.1-SNAPSHOT)

Signed-off-by: Frédéric Delorme [email protected]

- Add lifetime and active attributes to GameObject, and manage lifetime computation,
- Modify Render to manage active attribute on all GameObject (Simple a relative to camera),
- Modify PhysicEngine to manage the GameObject update process.
- Extract debug grid from Render system and create a DebugViewportGrid and a DebugViewportGridRenderHelper.
- prepare next release (1.0.1-SNAPSHOT)

Signed-off-by: Frédéric Delorme <[email protected]>
@mcgivrer mcgivrer added the enhancement New feature or request label Nov 18, 2021
@mcgivrer mcgivrer added this to the 1.0.1 milestone Nov 18, 2021
@mcgivrer mcgivrer self-assigned this Nov 18, 2021
@mcgivrer mcgivrer merged commit a29d340 into main Nov 19, 2021
@mcgivrer mcgivrer deleted the feature/add-gameobject-lifetime branch November 19, 2021 16:27
@mcgivrer mcgivrer restored the feature/add-gameobject-lifetime branch November 19, 2021 16:27
mcgivrer added a commit that referenced this pull request Nov 19, 2021
- Add `FireParticleBehavior` 
- fix some behavior processing.

fix #84
mcgivrer added a commit that referenced this pull request Nov 19, 2021
- Add `FireParticleBehavior` 
- fix some behavior processing.

fix #84
@mcgivrer mcgivrer deleted the feature/add-gameobject-lifetime branch December 21, 2021 09:33
mcgivrer added a commit that referenced this pull request Apr 12, 2022
feat(LifeTime): Add life duration to GameObject
mcgivrer added a commit that referenced this pull request Apr 12, 2022
- Add `FireParticleBehavior` 
- fix some behavior processing.

fix #84
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