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perf(ngAnimate): cache repeated calls to addClass/removeClass
Applies to 1.4.x and 1.5.x and master Closes angular#14165 Closes angular#14166
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,55 @@ | ||
'use strict'; | ||
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var $$AnimateCacheProvider = function() { | ||
var KEY = "$$ngAnimateParentKey"; | ||
var parentCounter = 0; | ||
var cache = Object.create(null); | ||
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this.$get = [function() { | ||
return { | ||
cacheKey: function(node, method, addClass, removeClass) { | ||
var parentNode = node.parentNode; | ||
var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter); | ||
var parts = [parentID, method, node.getAttribute('class')]; | ||
if (addClass) { | ||
parts.push(addClass); | ||
} | ||
if (removeClass) { | ||
parts.push(removeClass); | ||
} | ||
return parts.join(' '); | ||
}, | ||
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containsCachedValidAnimation: function(key) { | ||
var entry = cache[key]; | ||
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// nothing cached, so go ahead and animate | ||
// otherwise it should be a valid animation | ||
return (!entry || entry.isValid) ? true : false; | ||
}, | ||
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flush: function() { | ||
cache = Object.create(null); | ||
}, | ||
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count: function(key) { | ||
var entry = cache[key]; | ||
return entry ? entry.total : 0; | ||
}, | ||
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get: function(key) { | ||
var entry = cache[key]; | ||
return entry && entry.value; | ||
}, | ||
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put: function(key, value, isValid) { | ||
if (!cache[key]) { | ||
cache[key] = { total: 1, value: value, isValid: isValid }; | ||
} else { | ||
cache[key].total++; | ||
cache[key].value = value; | ||
} | ||
} | ||
}; | ||
}]; | ||
}; |
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