v3.4.5: Fix Android `dynamic` build errors; better initialization; and auto-select
Creator Companion not required. Standalone Avatar SDK is also supported. However, it is recommended to download the latest Avatar 3.0 SDK using the Creator Companion, available from VRChat official download website. GestureManager, installed from VCC, will provide the nicer looking radial menu.
To get nice radial menus, GestureManager must be installed into Packages with a new VPM compatible version.
v3.4.5: Fix Android dynamic
build errors; better initialization; and auto-select
Download version 3.4.5 .unitypackage HERE!
New features in v 3.4.5:
- Remove use of dynamic completely, which should fix Av3Emulator on Android. Thanks, jellejurre.
- Allow selection of animator layers without selecting the animators in the projects panel. Thanks, nekobako
- Fix for mirror detection in animator start. Thanks, jellejurre
- Auto-select avatar by default. There is a setting to turn this off.
- Workaround VRCFury behavior causing the avatar to disable itself in play mode.
New features in v 3.4.4:
- No longer force maxiumum version for VRCSDK
- Fix weird runtime build issue with IL2CPP and dynamic keyword
- Improve accuracy of mirror clone for mirror detection.
New features in v 3.4.3:
Thanks to both Dreadrith and jellejurre for all of the hard work that went into this update.
- Fix GestureManager 3.8.9+ compatibility. Thanks, jellejurre
- Fix for setting float values from the inspector.
- Custom inspector! Special thanks to Dreadrith for the implementation, and to jellejurre for the integration.
- Fix for legacyFolders in the json. Thanks to anatawa12 for finding this.
- Implementation of VRCHeadChop. Thank you, jellejurre
- Implemented support for the VRCAnimatorPlayAudio state machine behavior. Thanks to jellejurre
- Convert negative values to true bool when casting parameter types.
New features in v 3.3.1:
- Fix compatibility with modular avatar systems by initializing in Start() and recreating the Animator.
- Add an option to use the old behavior of initialize on Awake. This shouldn't be needed, but if it fixes a glitch, let me know.
- Fix generic support (thanks, jellejurre)
- Fix scaling offset on parent constraints being wrong with changed scale (thanks, jellejurre)
- Fix bool copy parameter mismatch
- Make restarting emulator more reliable
New features in v 3.3.0:
- Fix parametersIncorrect not working with null parameter.name (thanks anatawa12)
- Minimum support for
IsOnFriendsList
, false for local (thanks anatawa12) - Implement preference for changing clones IsOnFriendsList
- Support latest Unity 2022 compatible version of SDK (thanks jellejurre)
New features in v 3.2.x:
- Av3Emulator is updated to latest SDK 3.4.0. Thanks, anatawa12
- Head bone scaling
- Refactor builtin parameters to SSOT and stop OSC from setting them
- Enable parameter setting with OSC
- Add Parent Constraint scaling fix to follow VRC
- Add toggle to disable parent constraint offset scaling, and cloth fix