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'i' - Improvements: total number of normal improvements in all cities 'a' - Agriculture: total food surplus (after consumption and upkeep) 'g' - Gold Income: total gold income (before upkeep costs) 'w' - Wonders: total number of wonders, Great and small. Agriculture value takes the surplus after consumption and upkeep like the Production value also does. Wonders includes Palace as it counts as a small wonder. Gold income takes the income _before_ upkeep costs at least for now, since that number is easier to access. Otherwise all the different gold_upkeep_style settings would need to be dealt with separately. (Though player_get_expected_income() could perhaps be used.) Also, reorder Research after Production and Economy to have the production values in the same order as shown in the city view. Idea from Hans Lemurson: http://forum.freeciv.org/f/viewtopic.php?f=13&t=90396 Ported from: longturn/freeciv@d5888eaab4
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